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GeForce GT 440 1.5GB vs GeForce GTX 850M

Intro

The GeForce GT 440 1.5GB uses a 40 nm design. nVidia has set the core frequency at 594 MHz. The GDDR3 memory is set to run at a speed of 900 MHz on this model. It features 144 SPUs as well as 24 Texture Address Units and 24 ROPs.

Compare all of that to the GeForce GTX 850M, which features a clock speed of 876 MHz and a DDR3 memory speed of 1000 MHz. It also uses a 128-bit memory bus, and makes use of a 28 nm design. It is made up of 640 SPUs, 40 TAUs, and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 850M 3340 points
GeForce GT 440 1.5GB 840 points
Difference: 2500 (298%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 850M 40 Watts
GeForce GT 440 1.5GB 56 Watts
Difference: 16 Watts (40%)

Memory Bandwidth

The GeForce GT 440 1.5GB should theoretically perform quite a bit faster than the GeForce GTX 850M in general. (explain)

GeForce GT 440 1.5GB 43200 MB/sec
GeForce GTX 850M 32000 MB/sec
Difference: 11200 (35%)

Texel Rate

The GeForce GTX 850M will be quite a bit (about 146%) better at AF than the GeForce GT 440 1.5GB. (explain)

GeForce GTX 850M 35040 Mtexels/sec
GeForce GT 440 1.5GB 14256 Mtexels/sec
Difference: 20784 (146%)

Pixel Rate

The GeForce GT 440 1.5GB is a little bit (approximately 2%) more effective at AA than the GeForce GTX 850M, and also capable of handling higher screen resolutions without losing too much performance. (explain)

GeForce GT 440 1.5GB 14256 Mpixels/sec
GeForce GTX 850M 14016 Mpixels/sec
Difference: 240 (2%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 440 1.5GB

Amazon.com

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GeForce GTX 850M

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 440 1.5GB GeForce GTX 850M
Manufacturer nVidia nVidia
Year October 2010 March 12 2014
Code Name GF106 GM107
Memory 1536 MB 2048 MB
Core Speed 594 MHz 876 MHz
Memory Speed 1800 MHz 2000 MHz
Power (Max TDP) 56 watts 40 watts
Bandwidth 43200 MB/sec 32000 MB/sec
Texel Rate 14256 Mtexels/sec 35040 Mtexels/sec
Pixel Rate 14256 Mpixels/sec 14016 Mpixels/sec
Unified Shaders 144 640
Texture Mapping Units 24 40
Render Output Units 24 16
Bus Type GDDR3 DDR3
Bus Width 192-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 1170 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in MB per second) that can be moved over the external memory interface in a second. The number is worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This number is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GT 440 1.5GB

Amazon.com

Check prices at:

GeForce GTX 850M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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