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Radeon HD 3850 256MB vs Radeon HD 4850 2GB

Intro

The Radeon HD 3850 256MB has a clock speed of 668 MHz and a GDDR3 memory frequency of 828 MHz. It also uses a 256-bit bus, and uses a 55 nm design. It is made up of 320(64x5) SPUs, 16 TAUs, and 16 ROPs.

Compare all of that to the Radeon HD 4850 2GB, which has a core clock frequency of 625 MHz and a GDDR4 memory frequency of 993 MHz. It also features a 256-bit bus, and makes use of a 55 nm design. It is made up of 800(160x5) SPUs, 40 Texture Address Units, and 16 Raster Operation Units.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 3850 256MB 75 Watts
Radeon HD 4850 2GB 110 Watts
Difference: 35 Watts (47%)

Memory Bandwidth

In theory, the Radeon HD 4850 2GB should be just a bit faster than the Radeon HD 3850 256MB in general. (explain)

Radeon HD 4850 2GB 63552 MB/sec
Radeon HD 3850 256MB 52992 MB/sec
Difference: 10560 (20%)

Texel Rate

The Radeon HD 4850 2GB will be a lot (more or less 134%) better at anisotropic filtering than the Radeon HD 3850 256MB. (explain)

Radeon HD 4850 2GB 25000 Mtexels/sec
Radeon HD 3850 256MB 10688 Mtexels/sec
Difference: 14312 (134%)

Pixel Rate

If running with a high screen resolution is important to you, then the Radeon HD 3850 256MB is the winner, though only just barely. (explain)

Radeon HD 3850 256MB 10688 Mpixels/sec
Radeon HD 4850 2GB 10000 Mpixels/sec
Difference: 688 (7%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Please note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.

Radeon HD 3850 256MB

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Radeon HD 4850 2GB

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Specifications

Model Radeon HD 3850 256MB Radeon HD 4850 2GB
Manufacturer ATi ATi
Year Nov 19, 2007 Jun 25, 2008
Code Name RV670 PRO RV770 PRO
Fab Process 55 nm 55 nm
Bus PCIe 2.0 x16/AGP 8x PCIe 2.0 x16
Memory 256 MB 2048 MB
Core Speed 668 MHz 625 MHz
Shader Speed N/A MHz (N/A) MHz
Memory Speed 828 MHz 993 MHz
Unified Shaders 320(64x5) 800(160x5)
Texture Mapping Units 16 40
Render Output Units 16 16
Bus Type GDDR3 GDDR4
Bus Width 256-bit 256-bit
DirectX Version DirectX 10.1 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.0
Power (Max TDP) 75 watts 110 watts
Shader Model 4.1 4.1
Bandwidth 52992 MB/sec 63552 MB/sec
Texel Rate 10688 Mtexels/sec 25000 Mtexels/sec
Pixel Rate 10688 Mpixels/sec 10000 Mpixels/sec

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in megabytes per second) that can be transported across the external memory interface in a second. It is calculated by multiplying the bus width by its memory speed. If the card has DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

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