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GeForce 840M vs Radeon HD 4650 512MB

Intro

The GeForce 840M comes with a clock speed of 1029 MHz and a DDR3 memory speed of 1000 MHz. It also features a 64-bit bus, and uses a 28 nm design. It is comprised of 384 SPUs, 24 TAUs, and 8 ROPs.

Compare all that to the Radeon HD 4650 512MB, which comes with a core clock speed of 600 MHz and a DDR2 memory speed of 500 MHz. It also uses a 128-bit memory bus, and uses a 55 nm design. It is comprised of 320(64x5) SPUs, 32 Texture Address Units, and 8 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 840M 30 Watts
Radeon HD 4650 512MB 55 Watts
Difference: 25 Watts (83%)

Memory Bandwidth

Both cards have the exact same bandwidth, so in theory they should have the same performance. (explain)

Texel Rate

The GeForce 840M should be a lot (about 29%) faster with regards to texture filtering than the Radeon HD 4650 512MB. (explain)

GeForce 840M 24696 Mtexels/sec
Radeon HD 4650 512MB 19200 Mtexels/sec
Difference: 5496 (29%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce 840M is a better choice, by far. (explain)

GeForce 840M 8232 Mpixels/sec
Radeon HD 4650 512MB 4800 Mpixels/sec
Difference: 3432 (72%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 840M

Amazon.com

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Radeon HD 4650 512MB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 840M Radeon HD 4650 512MB
Manufacturer nVidia AMD
Year March 12 2014 Sep 10, 2008
Code Name GM108 RV730 PRO
Memory 2048 MB 512 MB
Core Speed 1029 MHz 600 MHz
Memory Speed 2000 MHz 1000 MHz
Power (Max TDP) 30 watts 55 watts
Bandwidth 16000 MB/sec 16000 MB/sec
Texel Rate 24696 Mtexels/sec 19200 Mtexels/sec
Pixel Rate 8232 Mpixels/sec 4800 Mpixels/sec
Unified Shaders 384 320(64x5)
Texture Mapping Units 24 32
Render Output Units 8 8
Bus Type DDR3 DDR2
Bus Width 64-bit 128-bit
Fab Process 28 nm 55 nm
Transistors (Unknown) million 514 million
Bus PCIe 3.0 x16 PCIe 2.0 x16, AGP 8x
DirectX Version DirectX 12 DirectX 10.1
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in megabytes per second) that can be transported over the external memory interface within a second. It's calculated by multiplying the card's bus width by its memory speed. In the case of DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce 840M

Amazon.com

Check prices at:

Radeon HD 4650 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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