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GeForce 830M vs GeForce 8500 GT

Intro

The GeForce 830M comes with a GPU clock speed of 1029 MHz, and the 2048 MB of DDR3 memory is set to run at 900 MHz through a 64-bit bus. It also is comprised of 256 Stream Processors, 16 TAUs, and 8 Raster Operation Units.

Compare all of that to the GeForce 8500 GT, which has clock speeds of 450 MHz on the GPU, and 400 MHz on the 512 MB of DDR2 memory. It features 16 SPUs as well as 8 TAUs and 4 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 830M 25 Watts
GeForce 8500 GT 45 Watts
Difference: 20 Watts (80%)

Memory Bandwidth

The GeForce 830M should theoretically perform a bit faster than the GeForce 8500 GT overall. (explain)

GeForce 830M 14400 MB/sec
GeForce 8500 GT 12800 MB/sec
Difference: 1600 (13%)

Texel Rate

The GeForce 830M will be quite a bit (more or less 357%) better at texture filtering than the GeForce 8500 GT. (explain)

GeForce 830M 16464 Mtexels/sec
GeForce 8500 GT 3600 Mtexels/sec
Difference: 12864 (357%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce 830M is a better choice, by a large margin. (explain)

GeForce 830M 8232 Mpixels/sec
GeForce 8500 GT 1800 Mpixels/sec
Difference: 6432 (357%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 830M

Amazon.com

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GeForce 8500 GT

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 830M GeForce 8500 GT
Manufacturer nVidia nVidia
Year March 12 2014 April 2007
Code Name GM108 G86
Memory 2048 MB 512 MB
Core Speed 1029 MHz 450 MHz
Memory Speed 1800 MHz 800 MHz
Power (Max TDP) 25 watts 45 watts
Bandwidth 14400 MB/sec 12800 MB/sec
Texel Rate 16464 Mtexels/sec 3600 Mtexels/sec
Pixel Rate 8232 Mpixels/sec 1800 Mpixels/sec
Unified Shaders 256 16
Texture Mapping Units 16 8
Render Output Units 8 4
Bus Type DDR3 DDR2
Bus Width 64-bit 128-bit
Fab Process 28 nm 80 nm
Transistors (Unknown) million 210 million
Bus PCIe 3.0 x16 PCIe x16, PCI, PCIe x16 2.0
DirectX Version DirectX 12 DirectX 10
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Bandwidth is the largest amount of information (counted in MB per second) that can be transferred across the external memory interface in one second. It's worked out by multiplying the bus width by the speed of its memory. In the case of DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce 830M

Amazon.com

Check prices at:

GeForce 8500 GT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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