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GeForce 825M vs GeForce GT 310

Intro

The GeForce 825M makes use of a 28 nm design. nVidia has clocked the core speed at 850 MHz. The DDR3 memory runs at a frequency of 900 MHz on this specific model. It features 384 SPUs as well as 16 TAUs and 8 ROPs.

Compare all of that to the GeForce GT 310, which comes with GPU core speed of 589 MHz, and 512 MB of DDR2 RAM running at 1000 MHz through a 64-bit bus. It also features 16 Stream Processors, 8 TAUs, and 4 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 310 31 Watts
GeForce 825M 33 Watts
Difference: 2 Watts (6%)

Memory Bandwidth

Performance-wise, the GeForce GT 310 should in theory be just a bit better than the GeForce 825M overall. (explain)

GeForce GT 310 16000 MB/sec
GeForce 825M 14400 MB/sec
Difference: 1600 (11%)

Texel Rate

The GeForce 825M should be much (about 189%) faster with regards to texture filtering than the GeForce GT 310. (explain)

GeForce 825M 13600 Mtexels/sec
GeForce GT 310 4712 Mtexels/sec
Difference: 8888 (189%)

Pixel Rate

If using a high resolution is important to you, then the GeForce 825M is the winner, and very much so. (explain)

GeForce 825M 6800 Mpixels/sec
GeForce GT 310 2356 Mpixels/sec
Difference: 4444 (189%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 825M

Amazon.com

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GeForce GT 310

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 825M GeForce GT 310
Manufacturer nVidia nVidia
Year January 27 2014 November 2009
Code Name GK208 GT218
Memory 2048 MB 512 MB
Core Speed 850 MHz 589 MHz
Memory Speed 1800 MHz 2000 MHz
Power (Max TDP) 33 watts 31 watts
Bandwidth 14400 MB/sec 16000 MB/sec
Texel Rate 13600 Mtexels/sec 4712 Mtexels/sec
Pixel Rate 6800 Mpixels/sec 2356 Mpixels/sec
Unified Shaders 384 16
Texture Mapping Units 16 8
Render Output Units 8 4
Bus Type DDR3 DDR2
Bus Width 64-bit 64-bit
Fab Process 28 nm 40 nm
Transistors (Unknown) million 260 million
Bus PCIe 3.0 x8 PCIe 2.0
DirectX Version DirectX 12 DirectX 10.1
OpenGL Version OpenGL 4.5 OpenGL 3.1

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in megabytes per second) that can be transferred past the external memory interface in a second. The number is worked out by multiplying the interface width by its memory clock speed. If the card has DDR memory, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce 825M

Amazon.com

Check prices at:

GeForce GT 310

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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