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GeForce 825M vs Radeon HD 5550

Intro

The GeForce 825M comes with a GPU clock speed of 850 MHz, and the 2048 MB of DDR3 memory runs at 900 MHz through a 64-bit bus. It also features 384 SPUs, 16 TAUs, and 8 ROPs.

Compare that to the Radeon HD 5550, which has a clock speed of 550 MHz and a DDR2 memory speed of 400 MHz. It also features a 128-bit memory bus, and uses a 40 nm design. It features 320(64x5) SPUs, 16 Texture Address Units, and 8 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically speaking, the GeForce 825M should be a little bit faster than the Radeon HD 5550 overall. (explain)

GeForce 825M 14400 MB/sec
Radeon HD 5550 12800 MB/sec
Difference: 1600 (13%)

Texel Rate

The GeForce 825M is a lot (approximately 55%) better at AF than the Radeon HD 5550. (explain)

GeForce 825M 13600 Mtexels/sec
Radeon HD 5550 8800 Mtexels/sec
Difference: 4800 (55%)

Pixel Rate

The GeForce 825M will be quite a bit (approximately 55%) more effective at AA than the Radeon HD 5550, and also should be capable of handling higher screen resolutions more effectively. (explain)

GeForce 825M 6800 Mpixels/sec
Radeon HD 5550 4400 Mpixels/sec
Difference: 2400 (55%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 825M

Amazon.com

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Radeon HD 5550

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 825M Radeon HD 5550
Manufacturer nVidia AMD
Year January 27 2014 February 9, 2010
Code Name GK208 Redwood LE
Memory 2048 MB 512 MB
Core Speed 850 MHz 550 MHz
Memory Speed 1800 MHz 800 MHz
Power (Max TDP) 33 watts (Unknown) watts
Bandwidth 14400 MB/sec 12800 MB/sec
Texel Rate 13600 Mtexels/sec 8800 Mtexels/sec
Pixel Rate 6800 Mpixels/sec 4400 Mpixels/sec
Unified Shaders 384 320(64x5)
Texture Mapping Units 16 16
Render Output Units 8 8
Bus Type DDR3 DDR2
Bus Width 64-bit 128-bit
Fab Process 28 nm 40 nm
Transistors (Unknown) million 627 million
Bus PCIe 3.0 x8 PCIe 2.1 x16
DirectX Version DirectX 12 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 3.2

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of MB per second) that can be transported past the external memory interface in a second. The number is worked out by multiplying the interface width by its memory clock speed. If it uses DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This number is worked out by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly write to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce 825M

Amazon.com

Check prices at:

Radeon HD 5550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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