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GeForce 820M vs Radeon HD 4850 X2 512MB

Intro

The GeForce 820M has a GPU clock speed of 719 MHz, and the 2048 MB of DDR3 RAM runs at 1000 MHz through a 64-bit bus. It also is comprised of 96 Stream Processors, 16 Texture Address Units, and 4 ROPs.

Compare those specifications to the Radeon HD 4850 X2 512MB, which features clock speeds of 625 MHz on the GPU, and 993 MHz on the 512 MB of GDDR3 memory. It features 800(160x5) SPUs along with 40 TAUs and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 820M 15 Watts
Radeon HD 4850 X2 512MB 250 Watts
Difference: 235 Watts (1567%)

Memory Bandwidth

In theory, the Radeon HD 4850 X2 512MB should perform a lot faster than the GeForce 820M in general. (explain)

Radeon HD 4850 X2 512MB 127104 MB/sec
GeForce 820M 16000 MB/sec
Difference: 111104 (694%)

Texel Rate

The Radeon HD 4850 X2 512MB will be a lot (about 335%) more effective at texture filtering than the GeForce 820M. (explain)

Radeon HD 4850 X2 512MB 50000 Mtexels/sec
GeForce 820M 11504 Mtexels/sec
Difference: 38496 (335%)

Pixel Rate

The Radeon HD 4850 X2 512MB should be a lot (approximately 595%) faster with regards to FSAA than the GeForce 820M, and should be capable of handling higher screen resolutions without losing too much performance. (explain)

Radeon HD 4850 X2 512MB 20000 Mpixels/sec
GeForce 820M 2876 Mpixels/sec
Difference: 17124 (595%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce 820M

Amazon.com

Check prices at:

Radeon HD 4850 X2 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 820M Radeon HD 4850 X2 512MB
Manufacturer nVidia AMD
Year February 2014 Nov 7, 2008
Code Name GF117 R700
Memory 2048 MB 512 MB (x2)
Core Speed 719 MHz 625 MHz (x2)
Memory Speed 2000 MHz 1986 MHz (x2)
Power (Max TDP) 15 watts 250 watts
Bandwidth 16000 MB/sec 127104 MB/sec
Texel Rate 11504 Mtexels/sec 50000 Mtexels/sec
Pixel Rate 2876 Mpixels/sec 20000 Mpixels/sec
Unified Shaders 96 800(160x5) (x2)
Texture Mapping Units 16 40 (x2)
Render Output Units 4 16 (x2)
Bus Type DDR3 GDDR3
Bus Width 64-bit 256-bit (x2)
Fab Process 28 nm 55 nm
Transistors (Unknown) million 956 million
Bus PCIe 2.0 x16 PCIe 2.0 x16 (PCIe bridge)
DirectX Version DirectX 12 DirectX 10.1
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of MB per second) that can be transferred over the external memory interface in one second. The number is calculated by multiplying the card's interface width by its memory clock speed. If the card has DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce 820M

Amazon.com

Check prices at:

Radeon HD 4850 X2 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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