Compare any two graphics cards:
VS

GeForce 820M vs GeForce GT 440 1.5GB

Intro

The GeForce 820M comes with a core clock frequency of 719 MHz and a DDR3 memory frequency of 1000 MHz. It also features a 64-bit bus, and uses a 28 nm design. It features 96 SPUs, 16 Texture Address Units, and 4 Raster Operation Units.

Compare those specifications to the GeForce GT 440 1.5GB, which features a GPU core clock speed of 594 MHz, and 1536 MB of GDDR3 RAM set to run at 900 MHz through a 192-bit bus. It also is made up of 144 Stream Processors, 24 Texture Address Units, and 24 Raster Operation Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce 820M 850 points
GeForce GT 440 1.5GB 840 points
Difference: 10 (1%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 820M 15 Watts
GeForce GT 440 1.5GB 56 Watts
Difference: 41 Watts (273%)

Memory Bandwidth

Performance-wise, the GeForce GT 440 1.5GB should theoretically be quite a bit better than the GeForce 820M overall. (explain)

GeForce GT 440 1.5GB 43200 MB/sec
GeForce 820M 16000 MB/sec
Difference: 27200 (170%)

Texel Rate

The GeForce GT 440 1.5GB will be quite a bit (about 24%) faster with regards to AF than the GeForce 820M. (explain)

GeForce GT 440 1.5GB 14256 Mtexels/sec
GeForce 820M 11504 Mtexels/sec
Difference: 2752 (24%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GT 440 1.5GB is the winner, by far. (explain)

GeForce GT 440 1.5GB 14256 Mpixels/sec
GeForce 820M 2876 Mpixels/sec
Difference: 11380 (396%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 820M

Amazon.com

Check prices at:

GeForce GT 440 1.5GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 820M GeForce GT 440 1.5GB
Manufacturer nVidia nVidia
Year February 2014 October 2010
Code Name GF117 GF106
Memory 2048 MB 1536 MB
Core Speed 719 MHz 594 MHz
Memory Speed 2000 MHz 1800 MHz
Power (Max TDP) 15 watts 56 watts
Bandwidth 16000 MB/sec 43200 MB/sec
Texel Rate 11504 Mtexels/sec 14256 Mtexels/sec
Pixel Rate 2876 Mpixels/sec 14256 Mpixels/sec
Unified Shaders 96 144
Texture Mapping Units 16 24
Render Output Units 4 24
Bus Type DDR3 GDDR3
Bus Width 64-bit 192-bit
Fab Process 28 nm 40 nm
Transistors (Unknown) million 1170 million
Bus PCIe 2.0 x16 PCIe x16
DirectX Version DirectX 12 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Bandwidth is the largest amount of information (counted in MB per second) that can be moved across the external memory interface in one second. It is worked out by multiplying the bus width by its memory speed. If it uses DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This number is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce 820M

Amazon.com

Check prices at:

GeForce GT 440 1.5GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield