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GeForce 820M vs GeForce GTX 950

Intro

The GeForce 820M has core speeds of 719 MHz on the GPU, and 1000 MHz on the 2048 MB of DDR3 RAM. It features 96 SPUs as well as 16 Texture Address Units and 4 ROPs.

Compare that to the GeForce GTX 950, which features a clock speed of 1024 MHz and a GDDR5 memory speed of 1652 MHz. It also uses a 128-bit bus, and uses a 28 nm design. It features 768 SPUs, 48 Texture Address Units, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 950 6536 points
GeForce 820M 850 points
Difference: 5686 (669%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 820M 15 Watts
GeForce GTX 950 90 Watts
Difference: 75 Watts (500%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 950 should in theory be much better than the GeForce 820M overall. (explain)

GeForce GTX 950 105728 MB/sec
GeForce 820M 16000 MB/sec
Difference: 89728 (561%)

Texel Rate

The GeForce GTX 950 should be quite a bit (more or less 327%) faster with regards to texture filtering than the GeForce 820M. (explain)

GeForce GTX 950 49152 Mtexels/sec
GeForce 820M 11504 Mtexels/sec
Difference: 37648 (327%)

Pixel Rate

If using a high resolution is important to you, then the GeForce GTX 950 is the winner, and very much so. (explain)

GeForce GTX 950 32768 Mpixels/sec
GeForce 820M 2876 Mpixels/sec
Difference: 29892 (1039%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 820M

Amazon.com

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GeForce GTX 950

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 820M GeForce GTX 950
Manufacturer nVidia nVidia
Year February 2014 August 2015
Code Name GF117 GM206
Memory 2048 MB 2048 MB
Core Speed 719 MHz 1024 MHz
Memory Speed 2000 MHz 6608 MHz
Power (Max TDP) 15 watts 90 watts
Bandwidth 16000 MB/sec 105728 MB/sec
Texel Rate 11504 Mtexels/sec 49152 Mtexels/sec
Pixel Rate 2876 Mpixels/sec 32768 Mpixels/sec
Unified Shaders 96 768
Texture Mapping Units 16 48
Render Output Units 4 32
Bus Type DDR3 GDDR5
Bus Width 64-bit 128-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 2940 million
Bus PCIe 2.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in megabytes per second) that can be transferred across the external memory interface in one second. The number is worked out by multiplying the interface width by its memory clock speed. If the card has DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly write to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce 820M

Amazon.com

Check prices at:

GeForce GTX 950

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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