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GeForce 810M vs GeForce GTX 260 Core 216

Intro

The GeForce 810M features a GPU core clock speed of 738 MHz, and the 1024 MB of DDR3 RAM runs at 900 MHz through a 64-bit bus. It also features 48 Stream Processors, 8 Texture Address Units, and 4 ROPs.

Compare that to the GeForce GTX 260 Core 216, which features a clock frequency of 576 MHz and a GDDR3 memory speed of 999 MHz. It also features a 448-bit memory bus, and makes use of a 65 nm design. It features 216 SPUs, 72 TAUs, and 28 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 810M 15 Watts
GeForce GTX 260 Core 216 202 Watts
Difference: 187 Watts (1247%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 260 Core 216 is 677% faster than the GeForce 810M in general, due to its greater bandwidth. (explain)

GeForce GTX 260 Core 216 111888 MB/sec
GeForce 810M 14400 MB/sec
Difference: 97488 (677%)

Texel Rate

The GeForce GTX 260 Core 216 will be much (more or less 602%) better at texture filtering than the GeForce 810M. (explain)

GeForce GTX 260 Core 216 41472 Mtexels/sec
GeForce 810M 5904 Mtexels/sec
Difference: 35568 (602%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTX 260 Core 216 is a better choice, by a large margin. (explain)

GeForce GTX 260 Core 216 16128 Mpixels/sec
GeForce 810M 2952 Mpixels/sec
Difference: 13176 (446%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 810M

Amazon.com

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GeForce GTX 260 Core 216

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

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Model GeForce 810M GeForce GTX 260 Core 216
Manufacturer nVidia nVidia
Year February 2014 September 16, 2008
Code Name GF117 G200
Memory 1024 MB 896 MB
Core Speed 738 MHz 576 MHz
Memory Speed 1800 MHz 1998 MHz
Power (Max TDP) 15 watts 202 watts
Bandwidth 14400 MB/sec 111888 MB/sec
Texel Rate 5904 Mtexels/sec 41472 Mtexels/sec
Pixel Rate 2952 Mpixels/sec 16128 Mpixels/sec
Unified Shaders 48 216
Texture Mapping Units 8 72
Render Output Units 4 28
Bus Type DDR3 GDDR3
Bus Width 64-bit 448-bit
Fab Process 28 nm 65 nm
Transistors (Unknown) million 1400 million
Bus PCIe 2.0 x16 PCIe x16 2.0
DirectX Version DirectX 12 DirectX 10
OpenGL Version OpenGL 4.5 OpenGL 3.1

Memory Bandwidth: Bandwidth is the largest amount of data (measured in MB per second) that can be moved across the external memory interface in one second. It's worked out by multiplying the card's interface width by the speed of its memory. In the case of DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce 810M

Amazon.com

Check prices at:

GeForce GTX 260 Core 216

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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