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GeForce GTX 295 vs Radeon R9 M295X

Intro

The GeForce GTX 295 comes with a GPU clock speed of 576 MHz, and the 896 MB of GDDR3 RAM is set to run at 999 MHz through a 448-bit bus. It also features 240 SPUs, 80 TAUs, and 28 ROPs.

Compare those specs to the Radeon R9 M295X, which comes with core clock speeds of 750 MHz on the GPU, and 1375 MHz on the 4096 MB of GDDR5 RAM. It features 2048 SPUs as well as 128 TAUs and 32 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 M295X 125 Watts
GeForce GTX 295 289 Watts
Difference: 164 Watts (131%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 295 should in theory be a lot better than the Radeon R9 M295X in general. (explain)

GeForce GTX 295 223776 MB/sec
Radeon R9 M295X 176000 MB/sec
Difference: 47776 (27%)

Texel Rate

The Radeon R9 M295X should be just a bit (about 4%) more effective at AF than the GeForce GTX 295. (explain)

Radeon R9 M295X 96000 Mtexels/sec
GeForce GTX 295 92160 Mtexels/sec
Difference: 3840 (4%)

Pixel Rate

The GeForce GTX 295 is much (approximately 34%) more effective at full screen anti-aliasing than the Radeon R9 M295X, and capable of handling higher resolutions without losing too much performance. (explain)

GeForce GTX 295 32256 Mpixels/sec
Radeon R9 M295X 24000 Mpixels/sec
Difference: 8256 (34%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 295

Amazon.com

Check prices at:

Radeon R9 M295X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 295 Radeon R9 M295X
Manufacturer nVidia AMD
Year January 8, 2009 2014
Code Name G200b Unknown
Memory 896 MB (x2) 4096 MB
Core Speed 576 MHz (x2) 750 MHz
Memory Speed 1998 MHz (x2) 5500 MHz
Power (Max TDP) 289 watts 125 watts
Bandwidth 223776 MB/sec 176000 MB/sec
Texel Rate 92160 Mtexels/sec 96000 Mtexels/sec
Pixel Rate 32256 Mpixels/sec 24000 Mpixels/sec
Unified Shaders 240 (x2) 2048
Texture Mapping Units 80 (x2) 128
Render Output Units 28 (x2) 32
Bus Type GDDR3 GDDR5
Bus Width 448-bit (x2) 256-bit
Fab Process 55 nm 28 nm
Transistors 1400 million (Unknown) million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 11.2
OpenGL Version OpenGL 3.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of data (counted in megabytes per second) that can be transferred across the external memory interface in one second. It's calculated by multiplying the bus width by its memory clock speed. In the case of DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This is calculated by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly record to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 295

Amazon.com

Check prices at:

Radeon R9 M295X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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