Compare any two graphics cards:
GeForce GTS 450 1GB vs Radeon R9 M295X
IntroThe GeForce GTS 450 1GB comes with a GPU core speed of 783 MHz, and the 1024 MB of GDDR5 memory runs at 902 MHz through a 128-bit bus. It also is made up of 192 SPUs, 32 TAUs, and 16 Raster Operation Units.Compare all that to the Radeon R9 M295X, which features a GPU core clock speed of 750 MHz, and 4096 MB of GDDR5 memory running at 1375 MHz through a 256-bit bus. It also features 2048 Stream Processors, 128 Texture Address Units, and 32 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon R9 M295X should be much faster than the GeForce GTS 450 1GB in general. (explain)
Texel RateThe Radeon R9 M295X will be quite a bit (approximately 283%) more effective at AF than the GeForce GTS 450 1GB. (explain)
Pixel RateThe Radeon R9 M295X will be quite a bit (about 92%) faster with regards to anti-aliasing than the GeForce GTS 450 1GB, and also able to handle higher screen resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (in units of megabytes per second) that can be transferred across the external memory interface in a second. It's calculated by multiplying the card's interface width by the speed of its memory. If the card has DDR RAM, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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