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GeForce 8600 GT 512MB DDR2 vs Radeon HD 4870 512MB

Intro

The GeForce 8600 GT 512MB DDR2 has a clock speed of 540 MHz and a DDR2 memory speed of 400 MHz. It also features a 128-bit memory bus, and makes use of a 80 nm design. It features 32 SPUs, 16 Texture Address Units, and 8 Raster Operation Units.

Compare those specifications to the Radeon HD 4870 512MB, which makes use of a 55 nm design. AMD has clocked the core speed at 750 MHz. The GDDR5 memory works at a frequency of 900 MHz on this particular card. It features 800(160x5) SPUs as well as 40 TAUs and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8600 GT 512MB DDR2 47 Watts
Radeon HD 4870 512MB 150 Watts
Difference: 103 Watts (219%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 4870 512MB should be a lot faster than the GeForce 8600 GT 512MB DDR2 overall. (explain)

Radeon HD 4870 512MB 115200 MB/sec
GeForce 8600 GT 512MB DDR2 12800 MB/sec
Difference: 102400 (800%)

Texel Rate

The Radeon HD 4870 512MB should be much (more or less 247%) faster with regards to AF than the GeForce 8600 GT 512MB DDR2. (explain)

Radeon HD 4870 512MB 30000 Mtexels/sec
GeForce 8600 GT 512MB DDR2 8640 Mtexels/sec
Difference: 21360 (247%)

Pixel Rate

The Radeon HD 4870 512MB will be much (approximately 178%) more effective at FSAA than the GeForce 8600 GT 512MB DDR2, and will be capable of handling higher resolutions without losing too much performance. (explain)

Radeon HD 4870 512MB 12000 Mpixels/sec
GeForce 8600 GT 512MB DDR2 4320 Mpixels/sec
Difference: 7680 (178%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8600 GT 512MB DDR2

Amazon.com

Check prices at:

Radeon HD 4870 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8600 GT 512MB DDR2 Radeon HD 4870 512MB
Manufacturer nVidia AMD
Year April 2007 Jun 25, 2008
Code Name G84 RV770 XT
Memory 512 MB 512 MB
Core Speed 540 MHz 750 MHz
Memory Speed 800 MHz 3600 MHz
Power (Max TDP) 47 watts 150 watts
Bandwidth 12800 MB/sec 115200 MB/sec
Texel Rate 8640 Mtexels/sec 30000 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 12000 Mpixels/sec
Unified Shaders 32 800(160x5)
Texture Mapping Units 16 40
Render Output Units 8 16
Bus Type DDR2 GDDR5
Bus Width 128-bit 256-bit
Fab Process 80 nm 55 nm
Transistors 289 million 956 million
Bus PCIe x16 PCIe 2.0 x16
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Bandwidth is the largest amount of information (measured in MB per second) that can be transported over the external memory interface within a second. The number is calculated by multiplying the bus width by its memory speed. If the card has DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly write to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce 8600 GT 512MB DDR2

Amazon.com

Check prices at:

Radeon HD 4870 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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