Compare any two graphics cards:
VS

GeForce GTX 295 vs Radeon R9 M270X

Intro

The GeForce GTX 295 features a GPU clock speed of 576 MHz, and the 896 MB of GDDR3 RAM is set to run at 999 MHz through a 448-bit bus. It also is made up of 240 Stream Processors, 80 Texture Address Units, and 28 Raster Operation Units.

Compare those specifications to the Radeon R9 M270X, which has GPU core speed of 725 MHz, and 2048 MB of GDDR5 RAM running at 1125 MHz through a 128-bit bus. It also is made up of 640 Stream Processors, 40 TAUs, and 16 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Memory Bandwidth

The GeForce GTX 295 should theoretically perform much faster than the Radeon R9 M270X overall. (explain)

GeForce GTX 295 223776 MB/sec
Radeon R9 M270X 72000 MB/sec
Difference: 151776 (211%)

Texel Rate

The GeForce GTX 295 should be quite a bit (about 218%) better at texture filtering than the Radeon R9 M270X. (explain)

GeForce GTX 295 92160 Mtexels/sec
Radeon R9 M270X 29000 Mtexels/sec
Difference: 63160 (218%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTX 295 is superior to the Radeon R9 M270X, by far. (explain)

GeForce GTX 295 32256 Mpixels/sec
Radeon R9 M270X 11600 Mpixels/sec
Difference: 20656 (178%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 295

Amazon.com

Check prices at:

Radeon R9 M270X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 295 Radeon R9 M270X
Manufacturer nVidia AMD
Year January 8, 2009 May 1 2014
Code Name G200b Venus XT
Memory 896 MB (x2) 2048 MB
Core Speed 576 MHz (x2) 725 MHz
Memory Speed 1998 MHz (x2) 4500 MHz
Power (Max TDP) 289 watts (Unknown) watts
Bandwidth 223776 MB/sec 72000 MB/sec
Texel Rate 92160 Mtexels/sec 29000 Mtexels/sec
Pixel Rate 32256 Mpixels/sec 11600 Mpixels/sec
Unified Shaders 240 (x2) 640
Texture Mapping Units 80 (x2) 40
Render Output Units 28 (x2) 16
Bus Type GDDR3 GDDR5
Bus Width 448-bit (x2) 128-bit
Fab Process 55 nm 28 nm
Transistors 1400 million (Unknown) million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 11.2
OpenGL Version OpenGL 3.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in megabytes per second) that can be transported over the external memory interface in one second. It is worked out by multiplying the card's bus width by the speed of its memory. If the card has DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 295

Amazon.com

Check prices at:

Radeon R9 M270X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield