Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce 9600 GSO 768MB vs Radeon R7 M265

Intro

The GeForce 9600 GSO 768MB uses a 65 nm design. nVidia has clocked the core frequency at 550 MHz. The GDDR3 RAM is set to run at a speed of 800 MHz on this specific model. It features 96 SPUs along with 48 TAUs and 12 Rasterization Operator Units.

Compare that to the Radeon R7 M265, which comes with a clock speed of 725 MHz and a DDR3 memory frequency of 1000 MHz. It also uses a 128-bit bus, and makes use of a 28 nm design. It features 384 SPUs, 24 Texture Address Units, and 8 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically, the GeForce 9600 GSO 768MB should be a small bit faster than the Radeon R7 M265 in general. (explain)

GeForce 9600 GSO 768MB 38400 MB/sec
Radeon R7 M265 32000 MB/sec
Difference: 6400 (20%)

Texel Rate

The GeForce 9600 GSO 768MB will be quite a bit (approximately 52%) better at texture filtering than the Radeon R7 M265. (explain)

GeForce 9600 GSO 768MB 26400 Mtexels/sec
Radeon R7 M265 17400 Mtexels/sec
Difference: 9000 (52%)

Pixel Rate

The GeForce 9600 GSO 768MB will be a small bit (more or less 14%) better at AA than the Radeon R7 M265, and also will be capable of handling higher resolutions while still performing well. (explain)

GeForce 9600 GSO 768MB 6600 Mpixels/sec
Radeon R7 M265 5800 Mpixels/sec
Difference: 800 (14%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 9600 GSO 768MB

Amazon.com

Check prices at:

Radeon R7 M265

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 9600 GSO 768MB Radeon R7 M265
Manufacturer nVidia AMD
Year May 2008 May 1 2014
Code Name G92 Opal XT
Memory 768 MB 2048 MB
Core Speed 550 MHz 725 MHz
Memory Speed 1600 MHz 2000 MHz
Power (Max TDP) 84 watts (Unknown) watts
Bandwidth 38400 MB/sec 32000 MB/sec
Texel Rate 26400 Mtexels/sec 17400 Mtexels/sec
Pixel Rate 6600 Mpixels/sec 5800 Mpixels/sec
Unified Shaders 96 384
Texture Mapping Units 48 24
Render Output Units 12 8
Bus Type GDDR3 DDR3
Bus Width 192-bit 128-bit
Fab Process 65 nm 28 nm
Transistors 754 million (Unknown) million
Bus PCIe x16 2.0 PCIe 3.0 x8
DirectX Version DirectX 10 DirectX 11.2
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in MB per second) that can be moved over the external memory interface within a second. It is worked out by multiplying the card's interface width by its memory speed. If it uses DDR type memory, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce 9600 GSO 768MB

Amazon.com

Check prices at:

Radeon R7 M265

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield