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GeForce GT 420 vs Radeon R7 M265

Intro

The GeForce GT 420 has a GPU core speed of 700 MHz, and the 2048 MB of GDDR3 memory runs at 900 MHz through a 128-bit bus. It also is comprised of 48 Stream Processors, 8 TAUs, and 4 Raster Operation Units.

Compare all that to the Radeon R7 M265, which comes with a core clock frequency of 725 MHz and a DDR3 memory frequency of 1000 MHz. It also uses a 128-bit bus, and uses a 28 nm design. It is made up of 384 SPUs, 24 Texture Address Units, and 8 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

The Radeon R7 M265 should theoretically perform just a bit faster than the GeForce GT 420 in general. (explain)

Radeon R7 M265 32000 MB/sec
GeForce GT 420 28800 MB/sec
Difference: 3200 (11%)

Texel Rate

The Radeon R7 M265 should be much (more or less 211%) faster with regards to anisotropic filtering than the GeForce GT 420. (explain)

Radeon R7 M265 17400 Mtexels/sec
GeForce GT 420 5600 Mtexels/sec
Difference: 11800 (211%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Radeon R7 M265 is superior to the GeForce GT 420, by far. (explain)

Radeon R7 M265 5800 Mpixels/sec
GeForce GT 420 2800 Mpixels/sec
Difference: 3000 (107%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 420

Amazon.com

Check prices at:

Radeon R7 M265

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 420 Radeon R7 M265
Manufacturer nVidia AMD
Year September 2010 May 1 2014
Code Name GF108 Opal XT
Memory 2048 MB 2048 MB
Core Speed 700 MHz 725 MHz
Memory Speed 1800 MHz 2000 MHz
Power (Max TDP) 50 watts (Unknown) watts
Bandwidth 28800 MB/sec 32000 MB/sec
Texel Rate 5600 Mtexels/sec 17400 Mtexels/sec
Pixel Rate 2800 Mpixels/sec 5800 Mpixels/sec
Unified Shaders 48 384
Texture Mapping Units 8 24
Render Output Units 4 8
Bus Type GDDR3 DDR3
Bus Width 128-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 585 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x8
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in MB per second) that can be moved across the external memory interface within a second. It is calculated by multiplying the card's bus width by its memory clock speed. In the case of DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GT 420

Amazon.com

Check prices at:

Radeon R7 M265

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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