Compare any two graphics cards:
GeForce GTX 750 Ti vs Radeon R7 M265
IntroThe GeForce GTX 750 Ti features a GPU clock speed of 1020 MHz, and the 2048 MB of GDDR5 memory is set to run at 1350 MHz through a 128-bit bus. It also is comprised of 640 Stream Processors, 40 TAUs, and 16 Raster Operation Units.Compare those specs to the Radeon R7 M265, which features a clock speed of 725 MHz and a DDR3 memory speed of 1000 MHz. It also makes use of a 128-bit memory bus, and uses a 28 nm design. It features 384 SPUs, 24 TAUs, and 8 ROPs.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksMemory BandwidthPerformance-wise, the GeForce GTX 750 Ti should theoretically be much superior to the Radeon R7 M265 in general. (explain)
Texel RateThe GeForce GTX 750 Ti is quite a bit (about 134%) more effective at texture filtering than the Radeon R7 M265. (explain)
Pixel RateIf using a high screen resolution is important to you, then the GeForce GTX 750 Ti is the winner, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (measured in MB per second) that can be transferred over the external memory interface in one second. It's calculated by multiplying the interface width by the speed of its memory. If it uses DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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