Compare any two graphics cards:
Radeon R7 370 2G vs Radeon R7 M265
IntroThe Radeon R7 370 2G uses a 28 nm design. AMD has set the core frequency at 975 MHz. The GDDR5 RAM is set to run at a frequency of 1400 MHz on this card. It features 1024 SPUs as well as 64 TAUs and 32 Rasterization Operator Units.Compare all of that to the Radeon R7 M265, which has a GPU core clock speed of 725 MHz, and 2048 MB of DDR3 RAM set to run at 1000 MHz through a 128-bit bus. It also is comprised of 384 SPUs, 24 Texture Address Units, and 8 ROPs.
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BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Ethereum Mining Hash Rate
Power Usage and Theoretical BenchmarksMemory BandwidthIn theory, the Radeon R7 370 2G should be much faster than the Radeon R7 M265 in general. (explain)
Texel RateThe Radeon R7 370 2G should be much (approximately 259%) better at texture filtering than the Radeon R7 M265. (explain)
Pixel RateIf running with a high screen resolution is important to you, then the Radeon R7 370 2G is a better choice, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (in units of megabytes per second) that can be moved past the external memory interface within a second. The number is calculated by multiplying the bus width by the speed of its memory. If the card has DDR type RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This figure is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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