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Radeon HD 6750 1GB vs Radeon R7 M260X

Intro

The Radeon HD 6750 1GB makes use of a 40 nm design. AMD has clocked the core frequency at 725 MHz. The GDDR5 RAM works at a frequency of 1000 MHz on this card. It features 720 SPUs along with 36 TAUs and 16 Rasterization Operator Units.

Compare all of that to the Radeon R7 M260X, which has a clock speed of 825 MHz and a GDDR5 memory speed of 1000 MHz. It also features a 128-bit bus, and makes use of a 28 nm design. It is made up of 384 SPUs, 24 TAUs, and 8 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Both cards have exactly the same bandwidth, so theoretically they should have identical performance. (explain)

Texel Rate

The Radeon HD 6750 1GB should be quite a bit (about 32%) more effective at texture filtering than the Radeon R7 M260X. (explain)

Radeon HD 6750 1GB 26100 Mtexels/sec
Radeon R7 M260X 19800 Mtexels/sec
Difference: 6300 (32%)

Pixel Rate

The Radeon HD 6750 1GB should be quite a bit (more or less 76%) better at anti-aliasing than the Radeon R7 M260X, and should be able to handle higher screen resolutions while still performing well. (explain)

Radeon HD 6750 1GB 11600 Mpixels/sec
Radeon R7 M260X 6600 Mpixels/sec
Difference: 5000 (76%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon HD 6750 1GB

Amazon.com

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Radeon R7 M260X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 6750 1GB Radeon R7 M260X
Manufacturer AMD AMD
Year January 2011 June 2014
Code Name Juniper Pro Opal
Memory 1024 MB 2048 MB
Core Speed 725 MHz 825 MHz
Memory Speed 4000 MHz 4000 MHz
Power (Max TDP) 86 watts (Unknown) watts
Bandwidth 64000 MB/sec 64000 MB/sec
Texel Rate 26100 Mtexels/sec 19800 Mtexels/sec
Pixel Rate 11600 Mpixels/sec 6600 Mpixels/sec
Unified Shaders 720 384
Texture Mapping Units 36 24
Render Output Units 16 8
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 1040 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x8
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in megabytes per second) that can be moved across the external memory interface in one second. It's worked out by multiplying the bus width by its memory clock speed. In the case of DDR memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

Radeon HD 6750 1GB

Amazon.com

Check prices at:

Radeon R7 M260X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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