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GeForce 8600 GT 1GB DDR2 vs Radeon R7 M260

Intro

The GeForce 8600 GT 1GB DDR2 comes with clock speeds of 540 MHz on the GPU, and 400 MHz on the 1024 MB of DDR2 memory. It features 32 SPUs along with 16 TAUs and 8 ROPs.

Compare all that to the Radeon R7 M260, which comes with GPU clock speed of 715 MHz, and 2048 MB of DDR3 RAM set to run at 1000 MHz through a 64-bit bus. It also is comprised of 384 Stream Processors, 24 Texture Address Units, and 8 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically, the Radeon R7 M260 should be much faster than the GeForce 8600 GT 1GB DDR2 overall. (explain)

Radeon R7 M260 16000 MB/sec
GeForce 8600 GT 1GB DDR2 12800 MB/sec
Difference: 3200 (25%)

Texel Rate

The Radeon R7 M260 will be a lot (about 99%) faster with regards to texture filtering than the GeForce 8600 GT 1GB DDR2. (explain)

Radeon R7 M260 17160 Mtexels/sec
GeForce 8600 GT 1GB DDR2 8640 Mtexels/sec
Difference: 8520 (99%)

Pixel Rate

If running with high levels of AA is important to you, then the Radeon R7 M260 is a better choice, by far. (explain)

Radeon R7 M260 5720 Mpixels/sec
GeForce 8600 GT 1GB DDR2 4320 Mpixels/sec
Difference: 1400 (32%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8600 GT 1GB DDR2

Amazon.com

Check prices at:

Radeon R7 M260

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8600 GT 1GB DDR2 Radeon R7 M260
Manufacturer nVidia AMD
Year April 2007 June 2014
Code Name G84 Opal/Topaz
Memory 1024 MB 2048 MB
Core Speed 540 MHz 715 MHz
Memory Speed 800 MHz 2000 MHz
Power (Max TDP) 47 watts (Unknown) watts
Bandwidth 12800 MB/sec 16000 MB/sec
Texel Rate 8640 Mtexels/sec 17160 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 5720 Mpixels/sec
Unified Shaders 32 384
Texture Mapping Units 16 24
Render Output Units 8 8
Bus Type DDR2 DDR3
Bus Width 128-bit 64-bit
Fab Process 80 nm 28 nm
Transistors 289 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x8
DirectX Version DirectX 10 DirectX 11.2
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of data (counted in MB per second) that can be transported across the external memory interface in one second. The number is worked out by multiplying the card's interface width by its memory speed. If it uses DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly write to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce 8600 GT 1GB DDR2

Amazon.com

Check prices at:

Radeon R7 M260

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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