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GeForce 8800 GTX vs Radeon R7 M260

Intro

The GeForce 8800 GTX features a clock speed of 575 MHz and a GDDR3 memory frequency of 900 MHz. It also features a 384-bit bus, and uses a 90 nm design. It features 128 SPUs, 64 TAUs, and 24 ROPs.

Compare those specifications to the Radeon R7 M260, which comes with a GPU core clock speed of 715 MHz, and 2048 MB of DDR3 memory running at 1000 MHz through a 64-bit bus. It also features 384 SPUs, 24 TAUs, and 8 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

The GeForce 8800 GTX should theoretically perform a lot faster than the Radeon R7 M260 overall. (explain)

GeForce 8800 GTX 86400 MB/sec
Radeon R7 M260 16000 MB/sec
Difference: 70400 (440%)

Texel Rate

The GeForce 8800 GTX should be a lot (more or less 114%) better at texture filtering than the Radeon R7 M260. (explain)

GeForce 8800 GTX 36800 Mtexels/sec
Radeon R7 M260 17160 Mtexels/sec
Difference: 19640 (114%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce 8800 GTX is the winner, and very much so. (explain)

GeForce 8800 GTX 13800 Mpixels/sec
Radeon R7 M260 5720 Mpixels/sec
Difference: 8080 (141%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8800 GTX

Amazon.com

Check prices at:

Radeon R7 M260

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8800 GTX Radeon R7 M260
Manufacturer nVidia AMD
Year Nov 2006 June 2014
Code Name G80 Opal/Topaz
Memory 768 MB 2048 MB
Core Speed 575 MHz 715 MHz
Memory Speed 1800 MHz 2000 MHz
Power (Max TDP) 155 watts (Unknown) watts
Bandwidth 86400 MB/sec 16000 MB/sec
Texel Rate 36800 Mtexels/sec 17160 Mtexels/sec
Pixel Rate 13800 Mpixels/sec 5720 Mpixels/sec
Unified Shaders 128 384
Texture Mapping Units 64 24
Render Output Units 24 8
Bus Type GDDR3 DDR3
Bus Width 384-bit 64-bit
Fab Process 90 nm 28 nm
Transistors 681 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x8
DirectX Version DirectX 10 DirectX 11.2
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in MB per second) that can be moved over the external memory interface in one second. The number is worked out by multiplying the card's bus width by its memory speed. In the case of DDR memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This number is worked out by multiplying the total texture units by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly write to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce 8800 GTX

Amazon.com

Check prices at:

Radeon R7 M260

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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