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GeForce 9600 GSO ASUS 512 vs Radeon R7 M260

Intro

The GeForce 9600 GSO ASUS 512 has a core clock speed of 550 MHz and a DDR2 memory speed of 500 MHz. It also makes use of a 128-bit bus, and uses a 65 nm design. It is made up of 96 SPUs, 48 Texture Address Units, and 12 ROPs.

Compare that to the Radeon R7 M260, which features GPU core speed of 715 MHz, and 2048 MB of DDR3 RAM running at 1000 MHz through a 64-bit bus. It also features 384 Stream Processors, 24 TAUs, and 8 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Both cards have exactly the same memory bandwidth, so theoretically they should perform exactly the same. (explain)

Texel Rate

The GeForce 9600 GSO ASUS 512 is much (approximately 54%) faster with regards to anisotropic filtering than the Radeon R7 M260. (explain)

GeForce 9600 GSO ASUS 512 26400 Mtexels/sec
Radeon R7 M260 17160 Mtexels/sec
Difference: 9240 (54%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce 9600 GSO ASUS 512 is the winner, though only just barely. (explain)

GeForce 9600 GSO ASUS 512 6600 Mpixels/sec
Radeon R7 M260 5720 Mpixels/sec
Difference: 880 (15%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 9600 GSO ASUS 512

Amazon.com

Check prices at:

Radeon R7 M260

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 9600 GSO ASUS 512 Radeon R7 M260
Manufacturer nVidia AMD
Year September 2008 June 2014
Code Name G92 Opal/Topaz
Memory 512 MB 2048 MB
Core Speed 550 MHz 715 MHz
Memory Speed 1000 MHz 2000 MHz
Power (Max TDP) 84 watts (Unknown) watts
Bandwidth 16000 MB/sec 16000 MB/sec
Texel Rate 26400 Mtexels/sec 17160 Mtexels/sec
Pixel Rate 6600 Mpixels/sec 5720 Mpixels/sec
Unified Shaders 96 384
Texture Mapping Units 48 24
Render Output Units 12 8
Bus Type DDR2 DDR3
Bus Width 128-bit 64-bit
Fab Process 65 nm 28 nm
Transistors 754 million (Unknown) million
Bus PCIe x16 2.0 PCIe 3.0 x8
DirectX Version DirectX 10 DirectX 11.2
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in MB per second) that can be moved past the external memory interface within a second. It's worked out by multiplying the card's bus width by the speed of its memory. In the case of DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce 9600 GSO ASUS 512

Amazon.com

Check prices at:

Radeon R7 M260

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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