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GeForce GTX 580 vs Radeon R7 M260

Intro

The GeForce GTX 580 has a GPU core speed of 772 MHz, and the 1536 MB of GDDR5 RAM runs at 1002 MHz through a 384-bit bus. It also is made up of 512 SPUs, 64 Texture Address Units, and 48 ROPs.

Compare those specifications to the Radeon R7 M260, which uses a 28 nm design. AMD has clocked the core speed at 715 MHz. The DDR3 RAM is set to run at a speed of 1000 MHz on this particular model. It features 384 SPUs as well as 24 TAUs and 8 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 580 4956 points
Radeon R7 M260 1120 points
Difference: 3836 (343%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically speaking, the GeForce GTX 580 will be 1102% faster than the Radeon R7 M260 overall, because of its greater data rate. (explain)

GeForce GTX 580 192384 MB/sec
Radeon R7 M260 16000 MB/sec
Difference: 176384 (1102%)

Texel Rate

The GeForce GTX 580 is quite a bit (about 188%) faster with regards to texture filtering than the Radeon R7 M260. (explain)

GeForce GTX 580 49408 Mtexels/sec
Radeon R7 M260 17160 Mtexels/sec
Difference: 32248 (188%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the GeForce GTX 580 is superior to the Radeon R7 M260, by far. (explain)

GeForce GTX 580 37056 Mpixels/sec
Radeon R7 M260 5720 Mpixels/sec
Difference: 31336 (548%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 580

Amazon.com

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Radeon R7 M260

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 580 Radeon R7 M260
Manufacturer nVidia AMD
Year November 2010 June 2014
Code Name GF110 Opal/Topaz
Memory 1536 MB 2048 MB
Core Speed 772 MHz 715 MHz
Memory Speed 4008 MHz 2000 MHz
Power (Max TDP) 244 watts (Unknown) watts
Bandwidth 192384 MB/sec 16000 MB/sec
Texel Rate 49408 Mtexels/sec 17160 Mtexels/sec
Pixel Rate 37056 Mpixels/sec 5720 Mpixels/sec
Unified Shaders 512 384
Texture Mapping Units 64 24
Render Output Units 48 8
Bus Type GDDR5 DDR3
Bus Width 384-bit 64-bit
Fab Process 40 nm 28 nm
Transistors 3000 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x8
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of data (measured in MB per second) that can be moved past the external memory interface in a second. It's calculated by multiplying the interface width by its memory speed. If the card has DDR RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This is worked out by multiplying the total texture units by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 580

Amazon.com

Check prices at:

Radeon R7 M260

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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