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GeForce GTX 550 Ti vs Radeon R7 M260

Intro

The GeForce GTX 550 Ti comes with a clock frequency of 900 MHz and a GDDR5 memory speed of 1026 MHz. It also features a 192-bit bus, and makes use of a 40 nm design. It is comprised of 192 SPUs, 32 Texture Address Units, and 24 Raster Operation Units.

Compare that to the Radeon R7 M260, which features GPU core speed of 715 MHz, and 2048 MB of DDR3 memory set to run at 1000 MHz through a 64-bit bus. It also features 384 Stream Processors, 24 TAUs, and 8 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 550 Ti 1897 points
Radeon R7 M260 1120 points
Difference: 777 (69%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically speaking, the GeForce GTX 550 Ti should perform a lot faster than the Radeon R7 M260 in general. (explain)

GeForce GTX 550 Ti 98496 MB/sec
Radeon R7 M260 16000 MB/sec
Difference: 82496 (516%)

Texel Rate

The GeForce GTX 550 Ti is much (more or less 68%) more effective at anisotropic filtering than the Radeon R7 M260. (explain)

GeForce GTX 550 Ti 28800 Mtexels/sec
Radeon R7 M260 17160 Mtexels/sec
Difference: 11640 (68%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTX 550 Ti is the winner, by far. (explain)

GeForce GTX 550 Ti 21600 Mpixels/sec
Radeon R7 M260 5720 Mpixels/sec
Difference: 15880 (278%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 550 Ti

Amazon.com

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Radeon R7 M260

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 550 Ti Radeon R7 M260
Manufacturer nVidia AMD
Year March 2011 June 2014
Code Name GF116 Opal/Topaz
Memory 1024 MB 2048 MB
Core Speed 900 MHz 715 MHz
Memory Speed 4104 MHz 2000 MHz
Power (Max TDP) 116 watts (Unknown) watts
Bandwidth 98496 MB/sec 16000 MB/sec
Texel Rate 28800 Mtexels/sec 17160 Mtexels/sec
Pixel Rate 21600 Mpixels/sec 5720 Mpixels/sec
Unified Shaders 192 384
Texture Mapping Units 32 24
Render Output Units 24 8
Bus Type GDDR5 DDR3
Bus Width 192-bit 64-bit
Fab Process 40 nm 28 nm
Transistors 1170 million (Unknown) million
Bus PCIe 2.1 x16 PCIe 3.0 x8
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of information (in units of megabytes per second) that can be transported over the external memory interface in a second. The number is worked out by multiplying the interface width by its memory clock speed. If it uses DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 550 Ti

Amazon.com

Check prices at:

Radeon R7 M260

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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