Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GTX 780 Ti vs Radeon R7 M260

Intro

The GeForce GTX 780 Ti has a clock speed of 875 MHz and a GDDR5 memory frequency of 1750 MHz. It also features a 384-bit bus, and uses a 28 nm design. It is made up of 2880 SPUs, 240 Texture Address Units, and 48 Raster Operation Units.

Compare those specs to the Radeon R7 M260, which has a core clock frequency of 715 MHz and a DDR3 memory frequency of 1000 MHz. It also features a 64-bit memory bus, and makes use of a 28 nm design. It features 384 SPUs, 24 TAUs, and 8 Raster Operation Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 780 Ti 10900 points
Radeon R7 M260 1120 points
Difference: 9780 (873%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically, the GeForce GTX 780 Ti should perform much faster than the Radeon R7 M260 in general. (explain)

GeForce GTX 780 Ti 336000 MB/sec
Radeon R7 M260 16000 MB/sec
Difference: 320000 (2000%)

Texel Rate

The GeForce GTX 780 Ti should be a lot (more or less 1124%) faster with regards to anisotropic filtering than the Radeon R7 M260. (explain)

GeForce GTX 780 Ti 210000 Mtexels/sec
Radeon R7 M260 17160 Mtexels/sec
Difference: 192840 (1124%)

Pixel Rate

The GeForce GTX 780 Ti should be much (about 634%) faster with regards to anti-aliasing than the Radeon R7 M260, and will be able to handle higher resolutions without losing too much performance. (explain)

GeForce GTX 780 Ti 42000 Mpixels/sec
Radeon R7 M260 5720 Mpixels/sec
Difference: 36280 (634%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 780 Ti

Amazon.com

Check prices at:

Radeon R7 M260

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 780 Ti Radeon R7 M260
Manufacturer nVidia AMD
Year November 2013 June 2014
Code Name GK110 Opal/Topaz
Memory 3072 MB 2048 MB
Core Speed 875 MHz 715 MHz
Memory Speed 7000 MHz 2000 MHz
Power (Max TDP) 250 watts (Unknown) watts
Bandwidth 336000 MB/sec 16000 MB/sec
Texel Rate 210000 Mtexels/sec 17160 Mtexels/sec
Pixel Rate 42000 Mpixels/sec 5720 Mpixels/sec
Unified Shaders 2880 384
Texture Mapping Units 240 24
Render Output Units 48 8
Bus Type GDDR5 DDR3
Bus Width 384-bit 64-bit
Fab Process 28 nm 28 nm
Transistors 7080 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x8
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.4 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of megabytes per second) that can be moved over the external memory interface within a second. The number is worked out by multiplying the card's bus width by its memory clock speed. If the card has DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total texture units by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 780 Ti

Amazon.com

Check prices at:

Radeon R7 M260

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield