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GeForce 9500 GT 1GB GDDR3 vs GeForce GTX 980M

Intro

The GeForce 9500 GT 1GB GDDR3 features a clock speed of 550 MHz and a GDDR3 memory speed of 800 MHz. It also uses a 128-bit memory bus, and makes use of a 55 nm design. It is made up of 32 SPUs, 16 TAUs, and 8 Raster Operation Units.

Compare those specifications to the GeForce GTX 980M, which has a clock frequency of 1038 MHz and a GDDR5 memory frequency of 1000 MHz. It also features a 256-bit bus, and makes use of a 28 nm design. It features 1536 SPUs, 96 TAUs, and 64 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9500 GT 1GB GDDR3 50 Watts
GeForce GTX 980M 100 Watts
Difference: 50 Watts (100%)

Memory Bandwidth

In theory, the GeForce GTX 980M should be 400% faster than the GeForce 9500 GT 1GB GDDR3 overall, because of its greater data rate. (explain)

GeForce GTX 980M 128000 MB/sec
GeForce 9500 GT 1GB GDDR3 25600 MB/sec
Difference: 102400 (400%)

Texel Rate

The GeForce GTX 980M will be quite a bit (about 1032%) more effective at anisotropic filtering than the GeForce 9500 GT 1GB GDDR3. (explain)

GeForce GTX 980M 99648 Mtexels/sec
GeForce 9500 GT 1GB GDDR3 8800 Mtexels/sec
Difference: 90848 (1032%)

Pixel Rate

The GeForce GTX 980M will be much (more or less 1410%) faster with regards to AA than the GeForce 9500 GT 1GB GDDR3, and should be able to handle higher screen resolutions more effectively. (explain)

GeForce GTX 980M 66432 Mpixels/sec
GeForce 9500 GT 1GB GDDR3 4400 Mpixels/sec
Difference: 62032 (1410%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 9500 GT 1GB GDDR3

Amazon.com

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GeForce GTX 980M

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 9500 GT 1GB GDDR3 GeForce GTX 980M
Manufacturer nVidia nVidia
Year July 2008 October 7 2014
Code Name G96b GM204
Memory 1024 MB 4096 MB
Core Speed 550 MHz 1038 MHz
Memory Speed 1600 MHz 4000 MHz
Power (Max TDP) 50 watts 100 watts
Bandwidth 25600 MB/sec 128000 MB/sec
Texel Rate 8800 Mtexels/sec 99648 Mtexels/sec
Pixel Rate 4400 Mpixels/sec 66432 Mpixels/sec
Unified Shaders 32 1536
Texture Mapping Units 16 96
Render Output Units 8 64
Bus Type GDDR3 GDDR5
Bus Width 128-bit 256-bit
Fab Process 55 nm 28 nm
Transistors 314 million (Unknown) million
Bus PCIe x16 2.0, PCI PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12
OpenGL Version OpenGL 3.0 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of information (measured in megabytes per second) that can be moved past the external memory interface in one second. The number is calculated by multiplying the card's interface width by its memory speed. If it uses DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce 9500 GT 1GB GDDR3

Amazon.com

Check prices at:

GeForce GTX 980M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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