Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GTX 280 vs GeForce GTX 980M

Intro

The GeForce GTX 280 features a clock frequency of 602 MHz and a GDDR3 memory speed of 1107 MHz. It also uses a 512-bit bus, and makes use of a 65 nm design. It is made up of 240 SPUs, 80 TAUs, and 32 ROPs.

Compare those specifications to the GeForce GTX 980M, which has a core clock speed of 1038 MHz and a GDDR5 memory frequency of 1000 MHz. It also features a 256-bit bus, and uses a 28 nm design. It is comprised of 1536 SPUs, 96 Texture Address Units, and 64 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 980M 100 Watts
GeForce GTX 280 236 Watts
Difference: 136 Watts (136%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 280 should be 11% faster than the GeForce GTX 980M overall, because of its greater data rate. (explain)

GeForce GTX 280 141696 MB/sec
GeForce GTX 980M 128000 MB/sec
Difference: 13696 (11%)

Texel Rate

The GeForce GTX 980M will be much (approximately 107%) more effective at texture filtering than the GeForce GTX 280. (explain)

GeForce GTX 980M 99648 Mtexels/sec
GeForce GTX 280 48160 Mtexels/sec
Difference: 51488 (107%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX 980M is a better choice, by a large margin. (explain)

GeForce GTX 980M 66432 Mpixels/sec
GeForce GTX 280 19264 Mpixels/sec
Difference: 47168 (245%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 280

Amazon.com

Check prices at:

GeForce GTX 980M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 280 GeForce GTX 980M
Manufacturer nVidia nVidia
Year June 17, 2008 October 7 2014
Code Name G200 GM204
Memory 1024 MB 4096 MB
Core Speed 602 MHz 1038 MHz
Memory Speed 2214 MHz 4000 MHz
Power (Max TDP) 236 watts 100 watts
Bandwidth 141696 MB/sec 128000 MB/sec
Texel Rate 48160 Mtexels/sec 99648 Mtexels/sec
Pixel Rate 19264 Mpixels/sec 66432 Mpixels/sec
Unified Shaders 240 1536
Texture Mapping Units 80 96
Render Output Units 32 64
Bus Type GDDR3 GDDR5
Bus Width 512-bit 256-bit
Fab Process 65 nm 28 nm
Transistors 1400 million (Unknown) million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12
OpenGL Version OpenGL 3.1 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in megabytes per second) that can be moved across the external memory interface in one second. The number is worked out by multiplying the bus width by its memory clock speed. In the case of DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This is calculated by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 280

Amazon.com

Check prices at:

GeForce GTX 980M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield