Compare any two graphics cards:
VS

GeForce GTX 980M vs Radeon HD 7870

Intro

The GeForce GTX 980M has a GPU core speed of 1038 MHz, and the 4096 MB of GDDR5 RAM runs at 1000 MHz through a 256-bit bus. It also is made up of 1536 SPUs, 96 TAUs, and 64 Raster Operation Units.

Compare those specifications to the Radeon HD 7870, which has GPU clock speed of 1000 MHz, and 2048 MB of GDDR5 RAM running at 1200 MHz through a 256-bit bus. It also is comprised of 1280 Stream Processors, 80 TAUs, and 32 Raster Operation Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 980M 9476 points
Radeon HD 7870 6230 points
Difference: 3246 (52%)

Zcash Mining Hash Rate

Radeon HD 7870 172 Sol/s
GeForce GTX 980M 155 Sol/s
Difference: 17 (11%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 980M 100 Watts
Radeon HD 7870 175 Watts
Difference: 75 Watts (75%)

Memory Bandwidth

In theory, the Radeon HD 7870 is 20% quicker than the GeForce GTX 980M overall, because of its greater bandwidth. (explain)

Radeon HD 7870 153600 MB/sec
GeForce GTX 980M 128000 MB/sec
Difference: 25600 (20%)

Texel Rate

The GeForce GTX 980M should be a lot (about 25%) more effective at anisotropic filtering than the Radeon HD 7870. (explain)

GeForce GTX 980M 99648 Mtexels/sec
Radeon HD 7870 80000 Mtexels/sec
Difference: 19648 (25%)

Pixel Rate

The GeForce GTX 980M should be a lot (more or less 108%) better at AA than the Radeon HD 7870, and should be able to handle higher screen resolutions more effectively. (explain)

GeForce GTX 980M 66432 Mpixels/sec
Radeon HD 7870 32000 Mpixels/sec
Difference: 34432 (108%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 980M

Amazon.com

Check prices at:

Radeon HD 7870

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 980M Radeon HD 7870
Manufacturer nVidia AMD
Year October 7 2014 March 2012
Code Name GM204 Pitcairn XT
Memory 4096 MB 2048 MB
Core Speed 1038 MHz 1000 MHz
Memory Speed 4000 MHz 4800 MHz
Power (Max TDP) 100 watts 175 watts
Bandwidth 128000 MB/sec 153600 MB/sec
Texel Rate 99648 Mtexels/sec 80000 Mtexels/sec
Pixel Rate 66432 Mpixels/sec 32000 Mpixels/sec
Unified Shaders 1536 1280
Texture Mapping Units 96 80
Render Output Units 64 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 2800 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.2

Memory Bandwidth: Bandwidth is the largest amount of data (in units of MB per second) that can be moved past the external memory interface within a second. The number is calculated by multiplying the card's interface width by its memory speed. In the case of DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 980M

Amazon.com

Check prices at:

Radeon HD 7870

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield