Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce 8600 GT 256MB DDR2 vs GeForce GTX 970M

Intro

The GeForce 8600 GT 256MB DDR2 has a core clock speed of 540 MHz and a DDR2 memory frequency of 400 MHz. It also features a 128-bit bus, and uses a 80 nm design. It is comprised of 32 SPUs, 16 Texture Address Units, and 8 Raster Operation Units.

Compare that to the GeForce GTX 970M, which makes use of a 28 nm design. nVidia has clocked the core speed at 924 MHz. The GDDR5 RAM runs at a speed of 1000 MHz on this specific model. It features 1280 SPUs as well as 80 TAUs and 48 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8600 GT 256MB DDR2 47 Watts
GeForce GTX 970M 75 Watts
Difference: 28 Watts (60%)

Memory Bandwidth

The GeForce GTX 970M, in theory, should perform quite a bit faster than the GeForce 8600 GT 256MB DDR2 overall. (explain)

GeForce GTX 970M 96000 MB/sec
GeForce 8600 GT 256MB DDR2 12800 MB/sec
Difference: 83200 (650%)

Texel Rate

The GeForce GTX 970M will be quite a bit (more or less 756%) more effective at AF than the GeForce 8600 GT 256MB DDR2. (explain)

GeForce GTX 970M 73920 Mtexels/sec
GeForce 8600 GT 256MB DDR2 8640 Mtexels/sec
Difference: 65280 (756%)

Pixel Rate

The GeForce GTX 970M will be quite a bit (about 927%) better at anti-aliasing than the GeForce 8600 GT 256MB DDR2, and should be able to handle higher resolutions while still performing well. (explain)

GeForce GTX 970M 44352 Mpixels/sec
GeForce 8600 GT 256MB DDR2 4320 Mpixels/sec
Difference: 40032 (927%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 8600 GT 256MB DDR2

Amazon.com

Check prices at:

GeForce GTX 970M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 8600 GT 256MB DDR2 GeForce GTX 970M
Manufacturer nVidia nVidia
Year April 2007 October 7 2014
Code Name G84 GM204
Memory 256 MB 3072 MB
Core Speed 540 MHz 924 MHz
Memory Speed 800 MHz 4000 MHz
Power (Max TDP) 47 watts 75 watts
Bandwidth 12800 MB/sec 96000 MB/sec
Texel Rate 8640 Mtexels/sec 73920 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 44352 Mpixels/sec
Unified Shaders 32 1280
Texture Mapping Units 16 80
Render Output Units 8 48
Bus Type DDR2 GDDR5
Bus Width 128-bit 192-bit
Fab Process 80 nm 28 nm
Transistors 289 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12
OpenGL Version OpenGL 3.0 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in MB per second) that can be transported past the external memory interface in a second. It's worked out by multiplying the interface width by its memory speed. If the card has DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total texture units by the core clock speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce 8600 GT 256MB DDR2

Amazon.com

Check prices at:

GeForce GTX 970M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield