Compare any two graphics cards:
GeForce GTX 970M vs Radeon HD 6570 (OEM) 1GB
IntroThe GeForce GTX 970M makes use of a 28 nm design. nVidia has set the core frequency at 924 MHz. The GDDR5 RAM works at a frequency of 1000 MHz on this specific model. It features 1280 SPUs as well as 80 Texture Address Units and 48 Rasterization Operator Units.Compare all of that to the Radeon HD 6570 (OEM) 1GB, which has GPU clock speed of 650 MHz, and 1024 MB of GDDR3 RAM running at 900 MHz through a 128-bit bus. It also is made up of 480 Stream Processors, 24 Texture Address Units, and 8 ROPs.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the GeForce GTX 970M should perform quite a bit faster than the Radeon HD 6570 (OEM) 1GB overall. (explain)
Texel RateThe GeForce GTX 970M should be a lot (more or less 374%) faster with regards to AF than the Radeon HD 6570 (OEM) 1GB. (explain)
Pixel RateThe GeForce GTX 970M will be a lot (about 753%) better at FSAA than the Radeon HD 6570 (OEM) 1GB, and also should be able to handle higher screen resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (counted in MB per second) that can be moved past the external memory interface in a second. It's calculated by multiplying the bus width by its memory speed. If the card has DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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