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GeForce GTX 970M vs Radeon HD 7850

Intro

The GeForce GTX 970M features a GPU core speed of 924 MHz, and the 3072 MB of GDDR5 memory is set to run at 1000 MHz through a 192-bit bus. It also is made up of 1280 SPUs, 80 Texture Address Units, and 48 ROPs.

Compare those specs to the Radeon HD 7850, which comes with core clock speeds of 860 MHz on the GPU, and 1200 MHz on the 2048 MB of GDDR5 memory. It features 1024 SPUs along with 64 Texture Address Units and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 970M 7520 points
Radeon HD 7850 5200 points
Difference: 2320 (45%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 970M 75 Watts
Radeon HD 7850 130 Watts
Difference: 55 Watts (73%)

Memory Bandwidth

As far as performance goes, the Radeon HD 7850 should theoretically be quite a bit superior to the GeForce GTX 970M in general. (explain)

Radeon HD 7850 153600 MB/sec
GeForce GTX 970M 96000 MB/sec
Difference: 57600 (60%)

Texel Rate

The GeForce GTX 970M will be quite a bit (approximately 34%) more effective at texture filtering than the Radeon HD 7850. (explain)

GeForce GTX 970M 73920 Mtexels/sec
Radeon HD 7850 55040 Mtexels/sec
Difference: 18880 (34%)

Pixel Rate

The GeForce GTX 970M will be a lot (about 61%) faster with regards to FSAA than the Radeon HD 7850, and able to handle higher screen resolutions better. (explain)

GeForce GTX 970M 44352 Mpixels/sec
Radeon HD 7850 27520 Mpixels/sec
Difference: 16832 (61%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 970M

Amazon.com

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Radeon HD 7850

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 970M Radeon HD 7850
Manufacturer nVidia AMD
Year October 7 2014 March 2012
Code Name GM204 Pitcairn Pro
Memory 3072 MB 2048 MB
Core Speed 924 MHz 860 MHz
Memory Speed 4000 MHz 4800 MHz
Power (Max TDP) 75 watts 130 watts
Bandwidth 96000 MB/sec 153600 MB/sec
Texel Rate 73920 Mtexels/sec 55040 Mtexels/sec
Pixel Rate 44352 Mpixels/sec 27520 Mpixels/sec
Unified Shaders 1280 1024
Texture Mapping Units 80 64
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 2800 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of megabytes per second) that can be moved past the external memory interface in one second. It's calculated by multiplying the card's interface width by its memory speed. If the card has DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 970M

Amazon.com

Check prices at:

Radeon HD 7850

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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