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GeForce GTX 750 Ti vs GeForce GTX 970M

Intro

The GeForce GTX 750 Ti comes with a core clock frequency of 1020 MHz and a GDDR5 memory frequency of 1350 MHz. It also features a 128-bit memory bus, and makes use of a 28 nm design. It is made up of 640 SPUs, 40 TAUs, and 16 ROPs.

Compare those specs to the GeForce GTX 970M, which has a core clock speed of 924 MHz and a GDDR5 memory frequency of 1000 MHz. It also makes use of a 192-bit memory bus, and makes use of a 28 nm design. It features 1280 SPUs, 80 Texture Address Units, and 48 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 970M 7520 points
GeForce GTX 750 Ti 4562 points
Difference: 2958 (65%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 750 Ti 60 Watts
GeForce GTX 970M 75 Watts
Difference: 15 Watts (25%)

Memory Bandwidth

The GeForce GTX 970M, in theory, should be a bit faster than the GeForce GTX 750 Ti in general. (explain)

GeForce GTX 970M 96000 MB/sec
GeForce GTX 750 Ti 86400 MB/sec
Difference: 9600 (11%)

Texel Rate

The GeForce GTX 970M should be quite a bit (more or less 81%) better at texture filtering than the GeForce GTX 750 Ti. (explain)

GeForce GTX 970M 73920 Mtexels/sec
GeForce GTX 750 Ti 40800 Mtexels/sec
Difference: 33120 (81%)

Pixel Rate

If using a high resolution is important to you, then the GeForce GTX 970M is the winner, by a large margin. (explain)

GeForce GTX 970M 44352 Mpixels/sec
GeForce GTX 750 Ti 16320 Mpixels/sec
Difference: 28032 (172%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 750 Ti

Amazon.com

Check prices at:

GeForce GTX 970M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 750 Ti GeForce GTX 970M
Manufacturer nVidia nVidia
Year February 2014 October 7 2014
Code Name GM107 GM204
Memory 2048 MB 3072 MB
Core Speed 1020 MHz 924 MHz
Memory Speed 5400 MHz 4000 MHz
Power (Max TDP) 60 watts 75 watts
Bandwidth 86400 MB/sec 96000 MB/sec
Texel Rate 40800 Mtexels/sec 73920 Mtexels/sec
Pixel Rate 16320 Mpixels/sec 44352 Mpixels/sec
Unified Shaders 640 1280
Texture Mapping Units 40 80
Render Output Units 16 48
Bus Type GDDR5 GDDR5
Bus Width 128-bit 192-bit
Fab Process 28 nm 28 nm
Transistors 1870 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12
OpenGL Version OpenGL 4.4 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of data (in units of megabytes per second) that can be transferred over the external memory interface in a second. The number is worked out by multiplying the card's interface width by its memory speed. If the card has DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 750 Ti

Amazon.com

Check prices at:

GeForce GTX 970M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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