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GeForce GTX 960 vs GeForce GTX 970M

Intro

The GeForce GTX 960 has a GPU core speed of 1127 MHz, and the 2048 MB of GDDR5 RAM runs at 1750 MHz through a 128-bit bus. It also is made up of 1024 SPUs, 64 Texture Address Units, and 32 ROPs.

Compare those specifications to the GeForce GTX 970M, which comes with a clock frequency of 924 MHz and a GDDR5 memory speed of 1000 MHz. It also features a 192-bit memory bus, and makes use of a 28 nm design. It is comprised of 1280 SPUs, 80 TAUs, and 48 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 960 7627 points
GeForce GTX 970M 7520 points
Difference: 107 (1%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 970M 75 Watts
GeForce GTX 960 120 Watts
Difference: 45 Watts (60%)

Memory Bandwidth

The GeForce GTX 960 should theoretically perform a little bit faster than the GeForce GTX 970M overall. (explain)

GeForce GTX 960 112000 MB/sec
GeForce GTX 970M 96000 MB/sec
Difference: 16000 (17%)

Texel Rate

The GeForce GTX 970M is a little bit (more or less 2%) faster with regards to texture filtering than the GeForce GTX 960. (explain)

GeForce GTX 970M 73920 Mtexels/sec
GeForce GTX 960 72128 Mtexels/sec
Difference: 1792 (2%)

Pixel Rate

The GeForce GTX 970M is quite a bit (more or less 23%) faster with regards to AA than the GeForce GTX 960, and also should be able to handle higher screen resolutions more effectively. (explain)

GeForce GTX 970M 44352 Mpixels/sec
GeForce GTX 960 36064 Mpixels/sec
Difference: 8288 (23%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 960

Amazon.com

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GeForce GTX 970M

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 960 GeForce GTX 970M
Manufacturer nVidia nVidia
Year January 2015 October 7 2014
Code Name GM206 GM204
Memory 2048 MB 3072 MB
Core Speed 1127 MHz 924 MHz
Memory Speed 7000 MHz 4000 MHz
Power (Max TDP) 120 watts 75 watts
Bandwidth 112000 MB/sec 96000 MB/sec
Texel Rate 72128 Mtexels/sec 73920 Mtexels/sec
Pixel Rate 36064 Mpixels/sec 44352 Mpixels/sec
Unified Shaders 1024 1280
Texture Mapping Units 64 80
Render Output Units 32 48
Bus Type GDDR5 GDDR5
Bus Width 128-bit 192-bit
Fab Process 28 nm 28 nm
Transistors 2940 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in MB per second) that can be transported across the external memory interface in one second. It's calculated by multiplying the bus width by its memory speed. In the case of DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly write to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 960

Amazon.com

Check prices at:

GeForce GTX 970M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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