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Radeon HD 4870 512MB vs Radeon HD 4890 1GB

Intro

The Radeon HD 4870 512MB has a core clock frequency of 750 MHz and a GDDR5 memory speed of 900 MHz. It also uses a 256-bit memory bus, and uses a 55 nm design. It is made up of 800(160x5) SPUs, 40 Texture Address Units, and 16 Raster Operation Units.

Compare all of that to the Radeon HD 4890 1GB, which features a clock frequency of 1000 MHz and a GDDR5 memory frequency of 975 MHz. It also features a 256-bit memory bus, and uses a 55 nm design. It features 800(160x5) SPUs, 40 TAUs, and 16 Raster Operation Units.

Battlefield Bad Company 2

Settings: High Quality
AA: 4x
AF: 8x
Resolution: 1920x1200
Test Machine: Tom's Hardware Test Machine (Source)
Radeon HD 4890 1GB 36 FPS
Radeon HD 4870 512MB 20 FPS
Difference: 16 FPS (80%)

F.E.A.R. 2

Settings: Maximum Quality
AA: 4x
AF: 8x
Resolution: 1920x1200
Test Machine: Unknown (Source)
Radeon HD 4890 1GB 88 FPS
Radeon HD 4870 512MB 78 FPS
Difference: 10 FPS (13%)

Fallout 3

Settings: Very High Quality
AA: 8x
AF: 16x
Resolution: 1920x1200
Test Machine: Tom's Hardware Test Machine (Source)
Radeon HD 4890 1GB 63 FPS
Radeon HD 4870 512MB 51 FPS
Difference: 12 FPS (24%)

Fallout 3

Settings: Very High Quality
AA: 4x
AF: 8x
Resolution: 1680x1050
Test Machine: Tom's Hardware Charts Test Rig (Source)
Radeon HD 4890 1GB 80 FPS
Radeon HD 4870 512MB 71 FPS
Difference: 9 FPS (13%)

Far Cry 2

Settings: Very High Qualty
AA: none
AF: none
Resolution: 1920x1200
Test Machine: Intel Core i7-920,3 x 2 GB Ram,Windows Vista Ultimate 32 Bit SP1 (Source)
Radeon HD 4890 1GB 69 FPS
Radeon HD 4870 512MB 61 FPS
Difference: 8 FPS (13%)

Left4Dead

Settings: Very High Quality
AA: 8x
AF: 16x
Resolution: 1920x1200
Test Machine: Tom's Hardware Test Machine (Source)
Radeon HD 4890 1GB 80 FPS
Radeon HD 4870 512MB 72 FPS
Difference: 8 FPS (11%)

Left4Dead

Settings: Very High Quality
AA: 4x
AF: 8x
Resolution: 1920x1200
Test Machine: Tom's Hardware Charts Test Rig (Source)
Radeon HD 4890 1GB 87 FPS
Radeon HD 4870 512MB 78 FPS
Difference: 9 FPS (12%)

Left4Dead 2

Settings: Very High
AA: 8x
AF: 16x
Resolution: 1920x1200
Test Machine: Tom's Hardware Test Machine (Source)
Radeon HD 4890 1GB 88 FPS
Radeon HD 4870 512MB 77 FPS
Difference: 11 FPS (14%)

Mass Effect 2

Settings: Maximum Quality
AA: none
AF: 8x
Resolution: 1920x1200
Test Machine: Tom's Hardware Test Machine (Source)
Radeon HD 4890 1GB 107 FPS
Radeon HD 4870 512MB 96 FPS
Difference: 11 FPS (11%)

Supreme Commander 2

Settings: High
AA: 8x
AF: 16x
Resolution: 1920x1200
Test Machine: Tom's Hardware Test Machine (Source)
Radeon HD 4890 1GB 64 FPS
Radeon HD 4870 512MB 55 FPS
Difference: 9 FPS (16%)

Tom Clancy's Endwar

Settings: High Quality
AA: 4x
AF: 8x
Resolution: 1920x1200
Test Machine: Tom's Hardware Test Machine (Source)
Radeon HD 4870 512MB 30 FPS
Radeon HD 4890 1GB 30 FPS
Difference: 0 FPS (0%)

Tom Clancy's H.A.W.X

Settings: High Quality
AA: 4x
AF: 8x
Resolution: 1680x1050
Test Machine: Tom's Hardware Charts Test Rig (Source)
Radeon HD 4890 1GB 41 FPS
Radeon HD 4870 512MB 36 FPS
Difference: 5 FPS (14%)

Radeon HD 4890 1GB wins

(Based entirely on the benchmarks listed above)

When combining all game benchmark scores on this page together, the Radeon HD 4890 1GB wins overall, by 108 FPS. Please note that we do not have the results of every benchmark ever done for these cards, so the results may differ wildly in different games.

Radeon HD 4890 1GB 833 FPS
Radeon HD 4870 512MB 725 FPS
Difference: 108 FPS (15%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4870 512MB 150 Watts
Radeon HD 4890 1GB 190 Watts
Difference: 40 Watts (27%)

Memory Bandwidth

Performance-wise, the Radeon HD 4890 1GB should theoretically be a bit superior to the Radeon HD 4870 512MB in general. (explain)

Radeon HD 4890 1GB 124800 MB/sec
Radeon HD 4870 512MB 115200 MB/sec
Difference: 9600 (8%)

Texel Rate

The Radeon HD 4890 1GB should be quite a bit (more or less 33%) more effective at texture filtering than the Radeon HD 4870 512MB. (explain)

Radeon HD 4890 1GB 40000 Mtexels/sec
Radeon HD 4870 512MB 30000 Mtexels/sec
Difference: 10000 (33%)

Pixel Rate

The Radeon HD 4890 1GB should be a lot (approximately 33%) better at FSAA than the Radeon HD 4870 512MB, and should be capable of handling higher resolutions more effectively. (explain)

Radeon HD 4890 1GB 16000 Mpixels/sec
Radeon HD 4870 512MB 12000 Mpixels/sec
Difference: 4000 (33%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Please note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.

Radeon HD 4870 512MB

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Radeon HD 4890 1GB

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Specifications

Model Radeon HD 4870 512MB Radeon HD 4890 1GB
Manufacturer ATi ATi
Year Jun 25, 2008 Apr 2, 2009
Code Name RV770 XT RV790 XT
Fab Process 55 nm 55 nm
Bus PCIe 2.0 x16 PCIe 2.0 x16
Memory 512 MB 1024 MB
Core Speed 750 MHz 1000 MHz
Shader Speed N/A MHz (N/A) MHz
Memory Speed 900 MHz 975 MHz
Unified Shaders 800(160x5) 800(160x5)
Texture Mapping Units 40 40
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
DirectX Version DirectX 10.1 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.0
Power (Max TDP) 150 watts 190 watts
Shader Model 4.1 4.1
Bandwidth 115200 MB/sec 124800 MB/sec
Texel Rate 30000 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 12000 Mpixels/sec 16000 Mpixels/sec

Memory Bandwidth: Bandwidth is the max amount of information (in units of MB per second) that can be transported over the external memory interface in one second. It is calculated by multiplying the card's bus width by the speed of its memory. In the case of DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This number is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

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