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GeForce GTX 965M vs Radeon HD 7990

Intro

The GeForce GTX 965M features a GPU core speed of 944 MHz, and the 2048 MB of GDDR5 memory is set to run at 1000 MHz through a 128-bit bus. It also features 1024 SPUs, 64 Texture Address Units, and 32 Raster Operation Units.

Compare those specs to the Radeon HD 7990, which comes with a core clock frequency of 950 MHz and a GDDR5 memory speed of 1500 MHz. It also uses a 384-bit bus, and makes use of a 28 nm design. It is comprised of 2048 SPUs, 128 Texture Address Units, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7990 15520 points
GeForce GTX 965M 5650 points
Difference: 9870 (175%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 965M 60 Watts
Radeon HD 7990 375 Watts
Difference: 315 Watts (525%)

Memory Bandwidth

In theory, the Radeon HD 7990 should be 800% quicker than the GeForce GTX 965M overall, because of its greater bandwidth. (explain)

Radeon HD 7990 576000 MB/sec
GeForce GTX 965M 64000 MB/sec
Difference: 512000 (800%)

Texel Rate

The Radeon HD 7990 will be quite a bit (about 303%) better at anisotropic filtering than the GeForce GTX 965M. (explain)

Radeon HD 7990 243200 Mtexels/sec
GeForce GTX 965M 60416 Mtexels/sec
Difference: 182784 (303%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the Radeon HD 7990 is superior to the GeForce GTX 965M, by far. (explain)

Radeon HD 7990 60800 Mpixels/sec
GeForce GTX 965M 30208 Mpixels/sec
Difference: 30592 (101%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 965M

Amazon.com

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Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 965M Radeon HD 7990
Manufacturer nVidia AMD
Year January 5 2015 April 2013
Code Name GM204 Malta
Memory 2048 MB 3072 MB (x2)
Core Speed 944 MHz 950 MHz (x2)
Memory Speed 4000 MHz 6000 MHz (x2)
Power (Max TDP) 60 watts 375 watts
Bandwidth 64000 MB/sec 576000 MB/sec
Texel Rate 60416 Mtexels/sec 243200 Mtexels/sec
Pixel Rate 30208 Mpixels/sec 60800 Mpixels/sec
Unified Shaders 1024 2048 (x2)
Texture Mapping Units 64 128 (x2)
Render Output Units 32 32 (x2)
Bus Type GDDR5 GDDR5
Bus Width 128-bit 384-bit (x2)
Fab Process 28 nm 28 nm
Transistors (Unknown) million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of data (counted in megabytes per second) that can be moved over the external memory interface in one second. It is calculated by multiplying the interface width by its memory clock speed. In the case of DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 965M

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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