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GeForce GTX 960M vs GeForce GTX 965M

Intro

The GeForce GTX 960M comes with a GPU core speed of 1096 MHz, and the 2048 MB of GDDR5 RAM runs at 1000 MHz through a 128-bit bus. It also is made up of 640 Stream Processors, 40 TAUs, and 16 Raster Operation Units.

Compare those specs to the GeForce GTX 965M, which makes use of a 28 nm design. nVidia has set the core speed at 944 MHz. The GDDR5 memory works at a speed of 1000 MHz on this specific model. It features 1024 SPUs along with 64 Texture Address Units and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 965M 5650 points
GeForce GTX 960M 4350 points
Difference: 1300 (30%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 965M 60 Watts
GeForce GTX 960M 65 Watts
Difference: 5 Watts (8%)

Memory Bandwidth

Both cards have exactly the same memory bandwidth, so in theory they should have the same performance. (explain)

Texel Rate

The GeForce GTX 965M is much (about 38%) faster with regards to anisotropic filtering than the GeForce GTX 960M. (explain)

GeForce GTX 965M 60416 Mtexels/sec
GeForce GTX 960M 43840 Mtexels/sec
Difference: 16576 (38%)

Pixel Rate

The GeForce GTX 965M will be a lot (more or less 72%) faster with regards to full screen anti-aliasing than the GeForce GTX 960M, and also able to handle higher screen resolutions better. (explain)

GeForce GTX 965M 30208 Mpixels/sec
GeForce GTX 960M 17536 Mpixels/sec
Difference: 12672 (72%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 960M

Amazon.com

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GeForce GTX 965M

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 960M GeForce GTX 965M
Manufacturer nVidia nVidia
Year March 12 2015 January 5 2015
Code Name GM107 GM204
Memory 2048 MB 2048 MB
Core Speed 1096 MHz 944 MHz
Memory Speed 4000 MHz 4000 MHz
Power (Max TDP) 65 watts 60 watts
Bandwidth 64000 MB/sec 64000 MB/sec
Texel Rate 43840 Mtexels/sec 60416 Mtexels/sec
Pixel Rate 17536 Mpixels/sec 30208 Mpixels/sec
Unified Shaders 640 1024
Texture Mapping Units 40 64
Render Output Units 16 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of megabytes per second) that can be transported across the external memory interface within a second. It's worked out by multiplying the bus width by its memory speed. If the card has DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total texture units by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 960M

Amazon.com

Check prices at:

GeForce GTX 965M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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