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GeForce 9800 GT 512MB vs GeForce GTX 960M

Intro

The GeForce 9800 GT 512MB features a GPU clock speed of 600 MHz, and the 512 MB of GDDR3 memory is set to run at 900 MHz through a 256-bit bus. It also is made up of 112 Stream Processors, 56 TAUs, and 16 Raster Operation Units.

Compare those specifications to the GeForce GTX 960M, which comes with core clock speeds of 1096 MHz on the GPU, and 1000 MHz on the 2048 MB of GDDR5 memory. It features 640 SPUs along with 40 Texture Address Units and 16 Rasterization Operator Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 960M 65 Watts
GeForce 9800 GT 512MB 105 Watts
Difference: 40 Watts (62%)

Memory Bandwidth

Performance-wise, the GeForce GTX 960M should in theory be just a bit better than the GeForce 9800 GT 512MB overall. (explain)

GeForce GTX 960M 64000 MB/sec
GeForce 9800 GT 512MB 57600 MB/sec
Difference: 6400 (11%)

Texel Rate

The GeForce GTX 960M should be much (approximately 30%) better at anisotropic filtering than the GeForce 9800 GT 512MB. (explain)

GeForce GTX 960M 43840 Mtexels/sec
GeForce 9800 GT 512MB 33600 Mtexels/sec
Difference: 10240 (30%)

Pixel Rate

The GeForce GTX 960M should be a lot (about 83%) faster with regards to AA than the GeForce 9800 GT 512MB, and should be capable of handling higher resolutions without losing too much performance. (explain)

GeForce GTX 960M 17536 Mpixels/sec
GeForce 9800 GT 512MB 9600 Mpixels/sec
Difference: 7936 (83%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 9800 GT 512MB

Amazon.com

Check prices at:

GeForce GTX 960M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

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Model GeForce 9800 GT 512MB GeForce GTX 960M
Manufacturer nVidia nVidia
Year July 2008 March 12 2015
Code Name G92a/b GM107
Memory 512 MB 2048 MB
Core Speed 600 MHz 1096 MHz
Memory Speed 1800 MHz 4000 MHz
Power (Max TDP) 105 watts 65 watts
Bandwidth 57600 MB/sec 64000 MB/sec
Texel Rate 33600 Mtexels/sec 43840 Mtexels/sec
Pixel Rate 9600 Mpixels/sec 17536 Mpixels/sec
Unified Shaders 112 640
Texture Mapping Units 56 40
Render Output Units 16 16
Bus Type GDDR3 GDDR5
Bus Width 256-bit 128-bit
Fab Process 65/55 nm 28 nm
Transistors 754 million (Unknown) million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12
OpenGL Version OpenGL 3.0 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of information (counted in megabytes per second) that can be moved across the external memory interface in one second. It is calculated by multiplying the card's bus width by the speed of its memory. If the card has DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce 9800 GT 512MB

Amazon.com

Check prices at:

GeForce GTX 960M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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