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GeForce 9600 GT 512MB vs GeForce GTS 250 1GB

Intro

The GeForce 9600 GT 512MB has a GPU clock speed of 650 MHz, and the 512 MB of GDDR3 memory runs at 900 MHz through a 256-bit bus. It also is made up of 64 SPUs, 32 Texture Address Units, and 16 Raster Operation Units.

Compare those specifications to the GeForce GTS 250 1GB, which features clock speeds of 738 MHz on the GPU, and 1100 MHz on the 1024 MB of GDDR3 RAM. It features 128 SPUs along with 64 Texture Address Units and 16 Rasterization Operator Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9600 GT 512MB 95 Watts
GeForce GTS 250 1GB 145 Watts
Difference: 50 Watts (53%)

Memory Bandwidth

As far as performance goes, the GeForce GTS 250 1GB should in theory be a lot superior to the GeForce 9600 GT 512MB in general. (explain)

GeForce GTS 250 1GB 70400 MB/sec
GeForce 9600 GT 512MB 57600 MB/sec
Difference: 12800 (22%)

Texel Rate

The GeForce GTS 250 1GB is quite a bit (about 127%) faster with regards to anisotropic filtering than the GeForce 9600 GT 512MB. (explain)

GeForce GTS 250 1GB 47232 Mtexels/sec
GeForce 9600 GT 512MB 20800 Mtexels/sec
Difference: 26432 (127%)

Pixel Rate

The GeForce GTS 250 1GB is a small bit (more or less 14%) better at anti-aliasing than the GeForce 9600 GT 512MB, and will be capable of handling higher screen resolutions more effectively. (explain)

GeForce GTS 250 1GB 11808 Mpixels/sec
GeForce 9600 GT 512MB 10400 Mpixels/sec
Difference: 1408 (14%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 9600 GT 512MB

Amazon.com

Check prices at:

GeForce GTS 250 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 9600 GT 512MB GeForce GTS 250 1GB
Manufacturer nVidia nVidia
Year Feb 2008 March 3, 2009
Code Name G94a/b G92a/b
Memory 512 MB 1024 MB
Core Speed 650 MHz 738 MHz
Memory Speed 1800 MHz 2200 MHz
Power (Max TDP) 95 watts 145 watts
Bandwidth 57600 MB/sec 70400 MB/sec
Texel Rate 20800 Mtexels/sec 47232 Mtexels/sec
Pixel Rate 10400 Mpixels/sec 11808 Mpixels/sec
Unified Shaders 64 128
Texture Mapping Units 32 64
Render Output Units 16 16
Bus Type GDDR3 GDDR3
Bus Width 256-bit 256-bit
Fab Process 65/55 nm 65/55 nm
Transistors 505 million 754 million
Bus PCIe x16 2.0 PCIe x16 2.0
DirectX Version DirectX 10 DirectX 10
OpenGL Version OpenGL 3.0 OpenGL 3.1

Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of megabytes per second) that can be transferred past the external memory interface in a second. It's calculated by multiplying the bus width by the speed of its memory. If the card has DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce 9600 GT 512MB

Amazon.com

Check prices at:

GeForce GTS 250 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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