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GeForce GTX 950M vs Radeon HD 3470 256MB

Intro

The GeForce GTX 950M features core clock speeds of 914 MHz on the GPU, and 1000 MHz on the 2048 MB of DDR3 memory. It features 640 SPUs as well as 40 TAUs and 16 Rasterization Operator Units.

Compare all that to the Radeon HD 3470 256MB, which has core clock speeds of 800 MHz on the GPU, and 950 MHz on the 256 MB of DDR2 memory. It features 40(8x5) SPUs along with 4 TAUs and 4 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically speaking, the GeForce GTX 950M should perform just a bit faster than the Radeon HD 3470 256MB overall. (explain)

GeForce GTX 950M 32000 MB/sec
Radeon HD 3470 256MB 30400 MB/sec
Difference: 1600 (5%)

Texel Rate

The GeForce GTX 950M should be much (more or less 1043%) more effective at AF than the Radeon HD 3470 256MB. (explain)

GeForce GTX 950M 36560 Mtexels/sec
Radeon HD 3470 256MB 3200 Mtexels/sec
Difference: 33360 (1043%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the GeForce GTX 950M is superior to the Radeon HD 3470 256MB, and very much so. (explain)

GeForce GTX 950M 14624 Mpixels/sec
Radeon HD 3470 256MB 3200 Mpixels/sec
Difference: 11424 (357%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 950M

Amazon.com

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Radeon HD 3470 256MB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 950M Radeon HD 3470 256MB
Manufacturer nVidia AMD
Year March 12 2015 2008
Code Name GM107 RV620 PRO
Memory 2048 MB 256 MB
Core Speed 914 MHz 800 MHz
Memory Speed 2000 MHz 1900 MHz
Power (Max TDP) 55 watts (Unknown) watts
Bandwidth 32000 MB/sec 30400 MB/sec
Texel Rate 36560 Mtexels/sec 3200 Mtexels/sec
Pixel Rate 14624 Mpixels/sec 3200 Mpixels/sec
Unified Shaders 640 40(8x5)
Texture Mapping Units 40 4
Render Output Units 16 4
Bus Type DDR3 DDR2
Bus Width 128-bit 128-bit
Fab Process 28 nm 55 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 3.0 x16 PCIe 2.0 x16
DirectX Version DirectX 12 DirectX 10.1
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of MB per second) that can be moved across the external memory interface within a second. It is calculated by multiplying the interface width by the speed of its memory. If it uses DDR type memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This is worked out by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 950M

Amazon.com

Check prices at:

Radeon HD 3470 256MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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