Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GTX 950M vs Radeon HD 6750

Intro

The GeForce GTX 950M features a GPU core clock speed of 914 MHz, and the 2048 MB of DDR3 memory is set to run at 1000 MHz through a 128-bit bus. It also is comprised of 640 Stream Processors, 40 Texture Address Units, and 16 Raster Operation Units.

Compare all that to the Radeon HD 6750, which features GPU core speed of 725 MHz, and 512 MB of GDDR5 memory set to run at 1000 MHz through a 128-bit bus. It also features 720 SPUs, 36 Texture Address Units, and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 950M 55 Watts
Radeon HD 6750 86 Watts
Difference: 31 Watts (56%)

Memory Bandwidth

As far as performance goes, the Radeon HD 6750 should theoretically be a lot superior to the GeForce GTX 950M overall. (explain)

Radeon HD 6750 64000 MB/sec
GeForce GTX 950M 32000 MB/sec
Difference: 32000 (100%)

Texel Rate

The GeForce GTX 950M is much (approximately 40%) faster with regards to AF than the Radeon HD 6750. (explain)

GeForce GTX 950M 36560 Mtexels/sec
Radeon HD 6750 26100 Mtexels/sec
Difference: 10460 (40%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the GeForce GTX 950M is superior to the Radeon HD 6750, by far. (explain)

GeForce GTX 950M 14624 Mpixels/sec
Radeon HD 6750 11600 Mpixels/sec
Difference: 3024 (26%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 950M

Amazon.com

Check prices at:

Radeon HD 6750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 950M Radeon HD 6750
Manufacturer nVidia AMD
Year March 12 2015 January 2011
Code Name GM107 Juniper Pro
Memory 2048 MB 512 MB
Core Speed 914 MHz 725 MHz
Memory Speed 2000 MHz 4000 MHz
Power (Max TDP) 55 watts 86 watts
Bandwidth 32000 MB/sec 64000 MB/sec
Texel Rate 36560 Mtexels/sec 26100 Mtexels/sec
Pixel Rate 14624 Mpixels/sec 11600 Mpixels/sec
Unified Shaders 640 720
Texture Mapping Units 40 36
Render Output Units 16 16
Bus Type DDR3 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 40 nm
Transistors (Unknown) million 1040 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 12 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.0

Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in MB per second) that can be moved across the external memory interface within a second. The number is calculated by multiplying the card's interface width by the speed of its memory. If it uses DDR memory, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly write to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 950M

Amazon.com

Check prices at:

Radeon HD 6750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield