Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GT 430 vs GeForce GTX 950M

Intro

The GeForce GT 430 uses a 40 nm design. nVidia has clocked the core frequency at 700 MHz. The GDDR3 RAM runs at a speed of 900 MHz on this specific card. It features 96 SPUs along with 16 Texture Address Units and 4 Rasterization Operator Units.

Compare all of that to the GeForce GTX 950M, which makes use of a 28 nm design. nVidia has clocked the core speed at 914 MHz. The DDR3 memory works at a frequency of 1000 MHz on this specific model. It features 640 SPUs along with 40 Texture Address Units and 16 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 950M 55 Watts
GeForce GT 430 60 Watts
Difference: 5 Watts (9%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 950M should in theory be just a bit superior to the GeForce GT 430 in general. (explain)

GeForce GTX 950M 32000 MB/sec
GeForce GT 430 28800 MB/sec
Difference: 3200 (11%)

Texel Rate

The GeForce GTX 950M should be much (about 226%) faster with regards to AF than the GeForce GT 430. (explain)

GeForce GTX 950M 36560 Mtexels/sec
GeForce GT 430 11200 Mtexels/sec
Difference: 25360 (226%)

Pixel Rate

If using a high resolution is important to you, then the GeForce GTX 950M is the winner, and very much so. (explain)

GeForce GTX 950M 14624 Mpixels/sec
GeForce GT 430 2800 Mpixels/sec
Difference: 11824 (422%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GT 430

Amazon.com

Check prices at:

GeForce GTX 950M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GT 430 GeForce GTX 950M
Manufacturer nVidia nVidia
Year October 2010 March 12 2015
Code Name GF108 GM107
Memory 512 MB 2048 MB
Core Speed 700 MHz 914 MHz
Memory Speed 1800 MHz 2000 MHz
Power (Max TDP) 60 watts 55 watts
Bandwidth 28800 MB/sec 32000 MB/sec
Texel Rate 11200 Mtexels/sec 36560 Mtexels/sec
Pixel Rate 2800 Mpixels/sec 14624 Mpixels/sec
Unified Shaders 96 640
Texture Mapping Units 16 40
Render Output Units 4 16
Bus Type GDDR3 DDR3
Bus Width 128-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 585 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in megabytes per second) that can be moved over the external memory interface within a second. It is calculated by multiplying the bus width by its memory clock speed. In the case of DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GT 430

Amazon.com

Check prices at:

GeForce GTX 950M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield