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GeForce GTX 950M vs Radeon HD 6570 (OEM) 1GB

Intro

The GeForce GTX 950M uses a 28 nm design. nVidia has set the core frequency at 914 MHz. The DDR3 RAM is set to run at a frequency of 1000 MHz on this model. It features 640 SPUs along with 40 Texture Address Units and 16 Rasterization Operator Units.

Compare those specifications to the Radeon HD 6570 (OEM) 1GB, which features a GPU core clock speed of 650 MHz, and 1024 MB of GDDR3 RAM running at 900 MHz through a 128-bit bus. It also is made up of 480 SPUs, 24 TAUs, and 8 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 950M 3330 points
Radeon HD 6570 (OEM) 1GB 850 points
Difference: 2480 (292%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6570 (OEM) 1GB 50 Watts
GeForce GTX 950M 55 Watts
Difference: 5 Watts (10%)

Memory Bandwidth

In theory, the GeForce GTX 950M should perform a little bit faster than the Radeon HD 6570 (OEM) 1GB in general. (explain)

GeForce GTX 950M 32000 MB/sec
Radeon HD 6570 (OEM) 1GB 28800 MB/sec
Difference: 3200 (11%)

Texel Rate

The GeForce GTX 950M will be a lot (more or less 134%) faster with regards to texture filtering than the Radeon HD 6570 (OEM) 1GB. (explain)

GeForce GTX 950M 36560 Mtexels/sec
Radeon HD 6570 (OEM) 1GB 15600 Mtexels/sec
Difference: 20960 (134%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX 950M is a better choice, by a large margin. (explain)

GeForce GTX 950M 14624 Mpixels/sec
Radeon HD 6570 (OEM) 1GB 5200 Mpixels/sec
Difference: 9424 (181%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 950M

Amazon.com

Check prices at:

Radeon HD 6570 (OEM) 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 950M Radeon HD 6570 (OEM) 1GB
Manufacturer nVidia AMD
Year March 12 2015 February 2011
Code Name GM107 Turks
Memory 2048 MB 1024 MB
Core Speed 914 MHz 650 MHz
Memory Speed 2000 MHz 1800 MHz
Power (Max TDP) 55 watts 50 watts
Bandwidth 32000 MB/sec 28800 MB/sec
Texel Rate 36560 Mtexels/sec 15600 Mtexels/sec
Pixel Rate 14624 Mpixels/sec 5200 Mpixels/sec
Unified Shaders 640 480
Texture Mapping Units 40 24
Render Output Units 16 8
Bus Type DDR3 GDDR3
Bus Width 128-bit 128-bit
Fab Process 28 nm 40 nm
Transistors (Unknown) million 715 million
Bus PCIe 3.0 x16 PCIe 2.1 x16
DirectX Version DirectX 12 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of MB per second) that can be transferred across the external memory interface within a second. It's calculated by multiplying the card's interface width by its memory clock speed. In the case of DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This is calculated by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 950M

Amazon.com

Check prices at:

Radeon HD 6570 (OEM) 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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