Compare any two graphics cards:
VS

GeForce GTX 950M vs GeForce GTX Titan X

Intro

The GeForce GTX 950M features clock speeds of 914 MHz on the GPU, and 1000 MHz on the 2048 MB of DDR3 memory. It features 640 SPUs along with 40 TAUs and 16 Rasterization Operator Units.

Compare all that to the GeForce GTX Titan X, which uses a 28 nm design. nVidia has set the core frequency at 1000 MHz. The GDDR5 RAM runs at a frequency of 1750 MHz on this model. It features 3072 SPUs along with 192 TAUs and 96 Rasterization Operator Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan X 17879 points
GeForce GTX 950M 3330 points
Difference: 14549 (437%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 950M 55 Watts
GeForce GTX Titan X 250 Watts
Difference: 195 Watts (355%)

Memory Bandwidth

As far as performance goes, the GeForce GTX Titan X should in theory be a lot better than the GeForce GTX 950M in general. (explain)

GeForce GTX Titan X 336000 MB/sec
GeForce GTX 950M 32000 MB/sec
Difference: 304000 (950%)

Texel Rate

The GeForce GTX Titan X should be a lot (approximately 425%) faster with regards to anisotropic filtering than the GeForce GTX 950M. (explain)

GeForce GTX Titan X 192000 Mtexels/sec
GeForce GTX 950M 36560 Mtexels/sec
Difference: 155440 (425%)

Pixel Rate

The GeForce GTX Titan X is a lot (about 556%) better at AA than the GeForce GTX 950M, and capable of handling higher resolutions without losing too much performance. (explain)

GeForce GTX Titan X 96000 Mpixels/sec
GeForce GTX 950M 14624 Mpixels/sec
Difference: 81376 (556%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 950M

Amazon.com

Check prices at:

GeForce GTX Titan X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 950M GeForce GTX Titan X
Manufacturer nVidia nVidia
Year March 12 2015 March 2015
Code Name GM107 GM200
Memory 2048 MB 12288 MB
Core Speed 914 MHz 1000 MHz
Memory Speed 2000 MHz 7000 MHz
Power (Max TDP) 55 watts 250 watts
Bandwidth 32000 MB/sec 336000 MB/sec
Texel Rate 36560 Mtexels/sec 192000 Mtexels/sec
Pixel Rate 14624 Mpixels/sec 96000 Mpixels/sec
Unified Shaders 640 3072
Texture Mapping Units 40 192
Render Output Units 16 96
Bus Type DDR3 GDDR5
Bus Width 128-bit 384-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 8000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of data (counted in MB per second) that can be transferred over the external memory interface within a second. It's calculated by multiplying the card's interface width by the speed of its memory. If it uses DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 950M

Amazon.com

Check prices at:

GeForce GTX Titan X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield