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GeForce GTX 950M vs Radeon R7 360

Intro

The GeForce GTX 950M has clock speeds of 914 MHz on the GPU, and 1000 MHz on the 2048 MB of DDR3 memory. It features 640 SPUs along with 40 TAUs and 16 Rasterization Operator Units.

Compare those specs to the Radeon R7 360, which features clock speeds of 1050 MHz on the GPU, and 1625 MHz on the 2048 MB of GDDR5 RAM. It features 768 SPUs as well as 48 TAUs and 16 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R7 360 4110 points
GeForce GTX 950M 3330 points
Difference: 780 (23%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 950M 55 Watts
Radeon R7 360 100 Watts
Difference: 45 Watts (82%)

Memory Bandwidth

The Radeon R7 360, in theory, should be a lot faster than the GeForce GTX 950M in general. (explain)

Radeon R7 360 104000 MB/sec
GeForce GTX 950M 32000 MB/sec
Difference: 72000 (225%)

Texel Rate

The Radeon R7 360 is quite a bit (approximately 38%) faster with regards to texture filtering than the GeForce GTX 950M. (explain)

Radeon R7 360 50400 Mtexels/sec
GeForce GTX 950M 36560 Mtexels/sec
Difference: 13840 (38%)

Pixel Rate

If running with high levels of AA is important to you, then the Radeon R7 360 is superior to the GeForce GTX 950M, but it probably won't make a huge difference. (explain)

Radeon R7 360 16800 Mpixels/sec
GeForce GTX 950M 14624 Mpixels/sec
Difference: 2176 (15%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 950M

Amazon.com

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Radeon R7 360

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 950M Radeon R7 360
Manufacturer nVidia AMD
Year March 12 2015 June 2015
Code Name GM107 Tobago
Memory 2048 MB 2048 MB
Core Speed 914 MHz 1050 MHz
Memory Speed 2000 MHz 6500 MHz
Power (Max TDP) 55 watts 100 watts
Bandwidth 32000 MB/sec 104000 MB/sec
Texel Rate 36560 Mtexels/sec 50400 Mtexels/sec
Pixel Rate 14624 Mpixels/sec 16800 Mpixels/sec
Unified Shaders 640 768
Texture Mapping Units 40 48
Render Output Units 16 16
Bus Type DDR3 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 2080 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of information (in units of MB per second) that can be transported over the external memory interface in a second. It is calculated by multiplying the card's interface width by the speed of its memory. In the case of DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 950M

Amazon.com

Check prices at:

Radeon R7 360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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