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GeForce 8300 GS (OEM) vs GeForce 940M

Intro

The GeForce 8300 GS (OEM) comes with a GPU core clock speed of 450 MHz, and the 128 MB of DDR2 RAM runs at 400 MHz through a 64-bit bus. It also is made up of 8 Stream Processors, 4 Texture Address Units, and 2 Raster Operation Units.

Compare that to the GeForce 940M, which uses a 28 nm design. nVidia has clocked the core frequency at 1072 MHz. The DDR3 memory works at a frequency of 1000 MHz on this specific model. It features 384 SPUs along with 24 TAUs and 8 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

The GeForce 940M should in theory perform a lot faster than the GeForce 8300 GS (OEM) in general. (explain)

GeForce 940M 16000 MB/sec
GeForce 8300 GS (OEM) 6400 MB/sec
Difference: 9600 (150%)

Texel Rate

The GeForce 940M is much (more or less 1329%) more effective at texture filtering than the GeForce 8300 GS (OEM). (explain)

GeForce 940M 25728 Mtexels/sec
GeForce 8300 GS (OEM) 1800 Mtexels/sec
Difference: 23928 (1329%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the GeForce 940M is the winner, by far. (explain)

GeForce 940M 8576 Mpixels/sec
GeForce 8300 GS (OEM) 900 Mpixels/sec
Difference: 7676 (853%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8300 GS (OEM)

Amazon.com

Check prices at:

GeForce 940M

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8300 GS (OEM) GeForce 940M
Manufacturer nVidia nVidia
Year July 2007 March 12 2015
Code Name G86 GM108
Memory 128 MB 2048 MB
Core Speed 450 MHz 1072 MHz
Memory Speed 800 MHz 2000 MHz
Power (Max TDP) 40 watts (Unknown) watts
Bandwidth 6400 MB/sec 16000 MB/sec
Texel Rate 1800 Mtexels/sec 25728 Mtexels/sec
Pixel Rate 900 Mpixels/sec 8576 Mpixels/sec
Unified Shaders 8 384
Texture Mapping Units 4 24
Render Output Units 2 8
Bus Type DDR2 DDR3
Bus Width 64-bit 64-bit
Fab Process 80 nm 28 nm
Transistors 210 million (Unknown) million
Bus PCI Express x16 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12
OpenGL Version OpenGL 3.0 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of data (in units of megabytes per second) that can be transported across the external memory interface in one second. It's calculated by multiplying the card's interface width by the speed of its memory. If the card has DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce 8300 GS (OEM)

Amazon.com

Check prices at:

GeForce 940M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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