Compare any two graphics cards:
VS

GeForce 930M vs GeForce 9600 GSO ASUS 512

Intro

The GeForce 930M uses a 28 nm design. nVidia has clocked the core speed at 928 MHz. The DDR3 RAM is set to run at a speed of 900 MHz on this card. It features 384 SPUs along with 24 Texture Address Units and 8 Rasterization Operator Units.

Compare all of that to the GeForce 9600 GSO ASUS 512, which uses a 65 nm design. nVidia has clocked the core speed at 550 MHz. The DDR2 RAM is set to run at a frequency of 500 MHz on this specific model. It features 96 SPUs as well as 48 TAUs and 12 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Memory Bandwidth

In theory, the GeForce 9600 GSO ASUS 512 is 11% faster than the GeForce 930M in general, because of its greater data rate. (explain)

GeForce 9600 GSO ASUS 512 16000 MB/sec
GeForce 930M 14400 MB/sec
Difference: 1600 (11%)

Texel Rate

The GeForce 9600 GSO ASUS 512 should be a bit (approximately 19%) more effective at anisotropic filtering than the GeForce 930M. (explain)

GeForce 9600 GSO ASUS 512 26400 Mtexels/sec
GeForce 930M 22272 Mtexels/sec
Difference: 4128 (19%)

Pixel Rate

The GeForce 930M is a little bit (more or less 12%) more effective at AA than the GeForce 9600 GSO ASUS 512, and also will be capable of handling higher resolutions more effectively. (explain)

GeForce 930M 7424 Mpixels/sec
GeForce 9600 GSO ASUS 512 6600 Mpixels/sec
Difference: 824 (12%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 930M

Amazon.com

Check prices at:

GeForce 9600 GSO ASUS 512

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 930M GeForce 9600 GSO ASUS 512
Manufacturer nVidia nVidia
Year March 12 2015 September 2008
Code Name GM108 G92
Memory 2048 MB 512 MB
Core Speed 928 MHz 550 MHz
Memory Speed 1800 MHz 1000 MHz
Power (Max TDP) (Unknown) watts 84 watts
Bandwidth 14400 MB/sec 16000 MB/sec
Texel Rate 22272 Mtexels/sec 26400 Mtexels/sec
Pixel Rate 7424 Mpixels/sec 6600 Mpixels/sec
Unified Shaders 384 96
Texture Mapping Units 24 48
Render Output Units 8 12
Bus Type DDR3 DDR2
Bus Width 64-bit 128-bit
Fab Process 28 nm 65 nm
Transistors (Unknown) million 754 million
Bus PCIe 3.0 x16 PCIe x16 2.0
DirectX Version DirectX 12 DirectX 10
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in megabytes per second) that can be transported past the external memory interface within a second. It's calculated by multiplying the interface width by its memory speed. In the case of DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce 930M

Amazon.com

Check prices at:

GeForce 9600 GSO ASUS 512

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield