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GeForce 930M vs GeForce GTX 465

Intro

The GeForce 930M uses a 28 nm design. nVidia has set the core speed at 928 MHz. The DDR3 memory runs at a frequency of 900 MHz on this specific card. It features 384 SPUs as well as 24 TAUs and 8 ROPs.

Compare those specifications to the GeForce GTX 465, which features clock speeds of 607 MHz on the GPU, and 802 MHz on the 1024 MB of GDDR5 RAM. It features 352 SPUs along with 44 Texture Address Units and 32 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Performance-wise, the GeForce GTX 465 should in theory be a lot superior to the GeForce 930M overall. (explain)

GeForce GTX 465 102592 MB/sec
GeForce 930M 14400 MB/sec
Difference: 88192 (612%)

Texel Rate

The GeForce GTX 465 will be a small bit (about 20%) better at AF than the GeForce 930M. (explain)

GeForce GTX 465 26708 Mtexels/sec
GeForce 930M 22272 Mtexels/sec
Difference: 4436 (20%)

Pixel Rate

The GeForce GTX 465 is quite a bit (approximately 162%) faster with regards to anti-aliasing than the GeForce 930M, and also should be capable of handling higher resolutions without slowing down too much. (explain)

GeForce GTX 465 19424 Mpixels/sec
GeForce 930M 7424 Mpixels/sec
Difference: 12000 (162%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 930M

Amazon.com

Check prices at:

GeForce GTX 465

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 930M GeForce GTX 465
Manufacturer nVidia nVidia
Year March 12 2015 May 2010
Code Name GM108 GF100
Memory 2048 MB 1024 MB
Core Speed 928 MHz 607 MHz
Memory Speed 1800 MHz 3208 MHz
Power (Max TDP) (Unknown) watts 200 watts
Bandwidth 14400 MB/sec 102592 MB/sec
Texel Rate 22272 Mtexels/sec 26708 Mtexels/sec
Pixel Rate 7424 Mpixels/sec 19424 Mpixels/sec
Unified Shaders 384 352
Texture Mapping Units 24 44
Render Output Units 8 32
Bus Type DDR3 GDDR5
Bus Width 64-bit 256-bit
Fab Process 28 nm 40 nm
Transistors (Unknown) million 3000 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 12 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of megabytes per second) that can be moved past the external memory interface in a second. It is calculated by multiplying the card's interface width by its memory speed. In the case of DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This number is worked out by multiplying the total texture units by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly record to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce 930M

Amazon.com

Check prices at:

GeForce GTX 465

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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