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GeForce 930M vs Geforce GTX 670

Intro

The GeForce 930M features a GPU core clock speed of 928 MHz, and the 2048 MB of DDR3 RAM runs at 900 MHz through a 64-bit bus. It also is made up of 384 SPUs, 24 TAUs, and 8 Raster Operation Units.

Compare all of that to the Geforce GTX 670, which features a clock frequency of 915 MHz and a GDDR5 memory speed of 1500 MHz. It also makes use of a 256-bit bus, and makes use of a 28 nm design. It is made up of 1344 SPUs, 112 Texture Address Units, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 670 7351 points
GeForce 930M 1490 points
Difference: 5861 (393%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

The Geforce GTX 670, in theory, should perform quite a bit faster than the GeForce 930M overall. (explain)

Geforce GTX 670 192000 MB/sec
GeForce 930M 14400 MB/sec
Difference: 177600 (1233%)

Texel Rate

The Geforce GTX 670 will be much (about 360%) faster with regards to AF than the GeForce 930M. (explain)

Geforce GTX 670 102480 Mtexels/sec
GeForce 930M 22272 Mtexels/sec
Difference: 80208 (360%)

Pixel Rate

The Geforce GTX 670 should be a lot (approximately 294%) faster with regards to full screen anti-aliasing than the GeForce 930M, and should be capable of handling higher screen resolutions better. (explain)

Geforce GTX 670 29280 Mpixels/sec
GeForce 930M 7424 Mpixels/sec
Difference: 21856 (294%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 930M

Amazon.com

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Geforce GTX 670

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 930M Geforce GTX 670
Manufacturer nVidia nVidia
Year March 12 2015 May 2012
Code Name GM108 GK104
Memory 2048 MB 2048 MB
Core Speed 928 MHz 915 MHz
Memory Speed 1800 MHz 6000 MHz
Power (Max TDP) (Unknown) watts 170 watts
Bandwidth 14400 MB/sec 192000 MB/sec
Texel Rate 22272 Mtexels/sec 102480 Mtexels/sec
Pixel Rate 7424 Mpixels/sec 29280 Mpixels/sec
Unified Shaders 384 1344
Texture Mapping Units 24 112
Render Output Units 8 32
Bus Type DDR3 GDDR5
Bus Width 64-bit 256-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 3540 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.0
OpenGL Version OpenGL 4.5 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the max amount of data (in units of megabytes per second) that can be transferred across the external memory interface in one second. It is calculated by multiplying the bus width by the speed of its memory. In the case of DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce 930M

Amazon.com

Check prices at:

Geforce GTX 670

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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