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GeForce GTX 260 216SP 55 nm vs Radeon HD 5830

Intro

The GeForce GTX 260 216SP 55 nm comes with a GPU clock speed of 576 MHz, and the 896 MB of GDDR3 memory is set to run at 999 MHz through a 448-bit bus. It also features 216 SPUs, 72 Texture Address Units, and 28 ROPs.

Compare those specs to the Radeon HD 5830, which features GPU clock speed of 800 MHz, and 1024 MB of GDDR5 RAM running at 1000 MHz through a 256-bit bus. It also is made up of 1120(224x5) Stream Processors, 56 Texture Address Units, and 16 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 260 216SP 55 nm 171 Watts
Radeon HD 5830 175 Watts
Difference: 4 Watts (2%)

Memory Bandwidth

Theoretically, the Radeon HD 5830 should perform a small bit faster than the GeForce GTX 260 216SP 55 nm in general. (explain)

Radeon HD 5830 128000 MB/sec
GeForce GTX 260 216SP 55 nm 111888 MB/sec
Difference: 16112 (14%)

Texel Rate

The Radeon HD 5830 should be a small bit (approximately 8%) more effective at anisotropic filtering than the GeForce GTX 260 216SP 55 nm. (explain)

Radeon HD 5830 44800 Mtexels/sec
GeForce GTX 260 216SP 55 nm 41472 Mtexels/sec
Difference: 3328 (8%)

Pixel Rate

The GeForce GTX 260 216SP 55 nm should be quite a bit (more or less 26%) faster with regards to FSAA than the Radeon HD 5830, and will be able to handle higher resolutions without slowing down too much. (explain)

GeForce GTX 260 216SP 55 nm 16128 Mpixels/sec
Radeon HD 5830 12800 Mpixels/sec
Difference: 3328 (26%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 260 216SP 55 nm

Amazon.com

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Radeon HD 5830

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 260 216SP 55 nm Radeon HD 5830
Manufacturer nVidia AMD
Year December 22, 2008 February 25, 2010
Code Name G200b Cypress LE
Memory 896 MB 1024 MB
Core Speed 576 MHz 800 MHz
Memory Speed 1998 MHz 4000 MHz
Power (Max TDP) 171 watts 175 watts
Bandwidth 111888 MB/sec 128000 MB/sec
Texel Rate 41472 Mtexels/sec 44800 Mtexels/sec
Pixel Rate 16128 Mpixels/sec 12800 Mpixels/sec
Unified Shaders 216 1120(224x5)
Texture Mapping Units 72 56
Render Output Units 28 16
Bus Type GDDR3 GDDR5
Bus Width 448-bit 256-bit
Fab Process 55 nm 40 nm
Transistors 1400 million 2154 million
Bus PCIe x16 2.0 PCIe 2.1 x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.1 OpenGL 3.2

Memory Bandwidth: Bandwidth is the largest amount of information (counted in MB per second) that can be moved past the external memory interface in one second. The number is worked out by multiplying the interface width by its memory clock speed. If the card has DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 260 216SP 55 nm

Amazon.com

Check prices at:

Radeon HD 5830

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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