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GeForce 930M vs Geforce GTX 770

Intro

The GeForce 930M makes use of a 28 nm design. nVidia has clocked the core speed at 928 MHz. The DDR3 memory works at a frequency of 900 MHz on this specific card. It features 384 SPUs as well as 24 TAUs and 8 Rasterization Operator Units.

Compare all of that to the Geforce GTX 770, which uses a 28 nm design. nVidia has clocked the core frequency at 1046 MHz. The GDDR5 memory works at a frequency of 1753 MHz on this model. It features 1536 SPUs along with 128 Texture Address Units and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 770 7854 points
GeForce 930M 1490 points
Difference: 6364 (427%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

In theory, the Geforce GTX 770 should be a lot faster than the GeForce 930M in general. (explain)

Geforce GTX 770 224384 MB/sec
GeForce 930M 14400 MB/sec
Difference: 209984 (1458%)

Texel Rate

The Geforce GTX 770 will be quite a bit (about 501%) better at texture filtering than the GeForce 930M. (explain)

Geforce GTX 770 133888 Mtexels/sec
GeForce 930M 22272 Mtexels/sec
Difference: 111616 (501%)

Pixel Rate

The Geforce GTX 770 should be quite a bit (more or less 351%) better at full screen anti-aliasing than the GeForce 930M, and also capable of handling higher screen resolutions better. (explain)

Geforce GTX 770 33472 Mpixels/sec
GeForce 930M 7424 Mpixels/sec
Difference: 26048 (351%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 930M

Amazon.com

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Geforce GTX 770

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 930M Geforce GTX 770
Manufacturer nVidia nVidia
Year March 12 2015 May 2013
Code Name GM108 GK104
Memory 2048 MB 2048 MB
Core Speed 928 MHz 1046 MHz
Memory Speed 1800 MHz 7012 MHz
Power (Max TDP) (Unknown) watts 230 watts
Bandwidth 14400 MB/sec 224384 MB/sec
Texel Rate 22272 Mtexels/sec 133888 Mtexels/sec
Pixel Rate 7424 Mpixels/sec 33472 Mpixels/sec
Unified Shaders 384 1536
Texture Mapping Units 24 128
Render Output Units 8 32
Bus Type DDR3 GDDR5
Bus Width 64-bit 256-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 3540 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.0
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of data (counted in MB per second) that can be transferred across the external memory interface in one second. It's calculated by multiplying the interface width by the speed of its memory. In the case of DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly write to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce 930M

Amazon.com

Check prices at:

Geforce GTX 770

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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